| | Re: roll call (27 more needed?)
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(...) And the module factor is basically infinitely expansible, depending on how you set it up. (...) Using the dithered colours isn't that bad, but drawing off the harry potter sets, I guess that's the only possibility, eh? I've still yet to (...) (22 years ago, 19-Jan-03, to lugnet.castle)
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| | Re: roll call (27 more needed?)
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(...) A combination - or it will be. That's the plan, anyway. The entire "basement" (the level where the moat would be if I had more space to spread out) is a very solid structure, but the towers and buildings will have spaces that open. I'm (...) (22 years ago, 19-Jan-03, to lugnet.castle)
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| | Help with construction detail
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FUT ---> .castle only Hi, folks! I'm in need of some suggestions as to how to attach this helicopter rotor: (URL) a Technic axle. The rotor is designed to fit on a pin and spin freely, I'd like to use it as the base for the vanes of a windmill and (...) (22 years ago, 18-Jan-03, to lugnet.castle, lugnet.technic, lugnet.general)
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| | Re: roll call (27 more needed?)
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(...) Alright, an addition already! (...) .castle has been really slow with postings lately, which was a surprise to me. Then again, at least we can be thankful the lack of posting isn't to the extent of lugnet.underground or lugnet.harrypotter. If (...) (22 years ago, 18-Jan-03, to lugnet.castle)
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| | Re: ROLL CALL! 78! 78! 78! 78! 78! 78!
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(...) Seems the whole roll call draft has slowed considerably in the last few weeks, and it's refreshing to see another rectuiting effort. But, with the goal of seventy eight signatures in place, I came up with an interesting idea. Why not search (...) (22 years ago, 18-Jan-03, to lugnet.castle)
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| | Re: ROLL CALL! 78! 78! 78! 78! 78! 78!
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Here's me... Number 51, I suppose? I was just at a site today, let me find it..... (checking browser history) Okay, I guess it was Ozbricks (Hi, you Aussies! Freezing my butt off up here near Canada, can I come visit you guys?) they've got a (...) (22 years ago, 18-Jan-03, to lugnet.castle)
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| | ROLL CALL! 78! 78! 78! 78! 78! 78!
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(...) Okay, so we all know the purpose of the roll call. im taking it as my job to keep it going. 78 or more is our goal. to do this, we need more people on it. I am hoping that there is some suprise in the end. but, to make castle a funner and not (...) (22 years ago, 18-Jan-03, to lugnet.castle)
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| | Re: ozbricks down?
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(...) That was it! Thanks, you DO have to put the @ozbricks.net in there. It works, the trumpets sound. e. (22 years ago, 17-Jan-03, to lugnet.castle)
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| | Re: MM Two Shops
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Hum...what to order. Can I get a roasted frog on a sesame seed bun, hold the mayo? Or maybe I should get a radioactive, neon spider salad. So many choices, so little time! :) I like the generic shop idea. That is often how I build shops. I build (...) (22 years ago, 17-Jan-03, to lugnet.castle)
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| | My Website has MOVED
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|I just wanted to let everyone know that my website is now being hosted = |on another server and any links you have to the IP address of my box are = |invalid (or will be very soon) since my DSL line is being shut down by = |directv... they decided (...) (22 years ago, 16-Jan-03, to lugnet.castle)
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| | Re: MM Two Shops
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Josh, So what do you want to order? This design is really a more generic theme that can be used for a variety of purposes. All you need to do is change the interior of the shops to your liking and you've got your own Two shops. Regards, ACPin & Sons (...) (22 years ago, 16-Jan-03, to lugnet.castle)
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| | Re: ozbricks down?
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(...) Hi Erick, I just tried to log in and there's no problems. However I'd refer you to a problem you might have. (URL) that helps Bye Yaron "Webrain" Dori (22 years ago, 16-Jan-03, to lugnet.castle)
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| | ozbricks down?
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Is anybody else having problems logging in? Did they change something recently (in the month or so)? I know it's now .net not .com but it still won't log in. Anybody? Anybody? Bueller? Bueller? e. (22 years ago, 16-Jan-03, to lugnet.castle)
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| | Re: oops
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(...) Bruce (22 years ago, 14-Jan-03, to lugnet.castle)
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| | Re: MM Two Shops
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Neat little shops! I especially like the "caterer", he is pleasantly disgusting :). Your double shop design is good, it looks like a prebuild shop that merchants might have rented from the organizers of the market. Build On, Josh (...) (22 years ago, 14-Jan-03, to lugnet.castle)
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| | Re: How many bad men are good
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Well before you can answer your question: How many bad men are good? you must first answer this question: How many good men are bad? I mean, if any in your good guy army are "bad" and traitors, you best have a good secret service, CIA type agency in (...) (22 years ago, 14-Jan-03, to lugnet.castle, lugnet.off-topic.pun)
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| | MM Two Shops
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Check out our latest MM entry from our homepage, Two Shops; (URL) story: Two very unassuming shops in the marketplace at Dragonstern sit side by side waiting on their customers to peddle their wares. One sells potions and spells that aim to cure (...) (22 years ago, 14-Jan-03, to lugnet.castle, lugnet.build, lugnet.announce.moc) !!
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| | oops
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forgot the link to that last post (URL) (22 years ago, 14-Jan-03, to lugnet.castle)
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| | Re: How many bad men are good
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Thanx every one for your opinions so far. I think that I now get the idea of it. I need about 30 skeletons 20 orcs/gobs the summons wraiths and dragon knights so I am pumped but I'll still take ideas. Last by a request I will post up my story so (...) (22 years ago, 14-Jan-03, to lugnet.castle)
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| | Re: How many bad men are good
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(...) Dan, I don't think you need a huge number of troops, depending on how you do the photography. Take this example from Brendan's Brick Testament: (URL) got about 25 figs in the red army (the Amalekites) and about 10 in the tan army (the (...) (22 years ago, 13-Jan-03, to lugnet.castle)
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