Subject:
|
Re: L3P Warnings
|
Newsgroups:
|
lugnet.cad.ray
|
Date:
|
Wed, 30 Jun 2010 10:40:08 GMT
|
Viewed:
|
33281 times
|
| |
| |
In lugnet.cad.ray, Travis Cobbs wrote:
> In lugnet.cad.ray, Roland Melkert wrote:
>
> > As far I understand it, the main reason the LSC don't want POV code in the parts
> > themselves is because of the 'pollution'. Because another person might want
> > blender code or maybe even something like opengl code (just some examples).
>
> I'm pretty sure the decision to disallow inline POV code in official parts was
> made prior to the creation of the LSC.
>
> On a side note, LDView's POV export functionality supports L3P's inline POV
> syntax.
>
> --Travis
The decision not to include POV code in LDraw part files was made by the LSC -
see http://news.lugnet.com/cad/dev/?n=9419 for the rationale.
Chris
|
|
Message is in Reply To:
| | Re: L3P Warnings
|
| (...) I'm pretty sure the decision to disallow inline POV code in official parts was made prior to the creation of the LSC. On a side note, LDView's POV export functionality supports L3P's inline POV syntax. --Travis (14 years ago, 30-Jun-10, to lugnet.cad.ray)
|
46 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|