Subject:
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Re: L3P Warnings
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 29 Jun 2010 16:16:26 GMT
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Viewed:
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33803 times
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In lugnet.cad.ray, Dave Schuler wrote:
<snip>
> Again, I'm not saying that the LSC should allow inlined POV-Ray code in the
> formal parts libary, but I can pretty much guarantee that I'll continue to use
> it in the parts that *I* author because of the greatly superior results that it
> allows.
>
> Dave!
As far I understand it, the main reason the LSC don't want POV code in the parts
themselves is because of the 'pollution'. Because another person might want
blender code or maybe even something like opengl code (just some examples).
Imho this is a correct attitude, I don't see why it would be a problem to keep
the povray variant/improvements in separate (similar named) files (eg lgeo). So
tools can merge the data when needed.
Just my 2 cents.
Roland
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Message has 2 Replies: | | Re: L3P Warnings
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| (...) After some tough discussion some years ago, I now agree on that (although so far, I've seen nothing that comes remotely close to L3P+POV-Ray. And I doubt there will be in a foreseeable future). (...) You don't??? Are you serious? I can (...) (14 years ago, 29-Jun-10, to lugnet.cad.ray)
| | | Re: L3P Warnings
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| (...) I'm pretty sure the decision to disallow inline POV code in official parts was made prior to the creation of the LSC. On a side note, LDView's POV export functionality supports L3P's inline POV syntax. --Travis (14 years ago, 30-Jun-10, to lugnet.cad.ray)
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Message is in Reply To:
| | Re: L3P Warnings
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| (...) As I understand it, nearly all of the fuss was about the fact that POV-Ray is a whole separate organism not under the control of the LSC, so any "official" additions to the LDraw library that contained inlined POV-Ray code would be at the (...) (14 years ago, 29-Jun-10, to lugnet.cad.ray)
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