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 CAD / Ray-Tracing / 2728
  L3P question concerning MPD files
 
Hi, am I mistaken if I presume that L3P doesn't offer any means to render another one than the very first model in an MPD document? If so, are there any tools already to help that? Or is it maybe planned for the next version which I've read about in (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
L3P just converts the file to POV-Ray format. If you aren't afraid of learning the POV-Ray syntax, you can just edit the files and render whatever you want. James (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Or instead of learning POV-Ray code language, just get in the habbit of exporting the scene model (IE the one with all the sub models from inside MPD file assymbled in), and rendering it. Thats the way I do it. Jeffrey Jarvis (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) If you want to render a sub-model use the MLcad Multi-part export feature to export the sub-model to it's own file, then run that through l3p. ROSCO (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) I think it should be mentioned that the MPD format was specifically designed to allow you to encapsulate all of the submodels of one single model into a single file for convenient transmission to others. It wasn't designed to allow for (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Hi, well, the first model is for sure my main model, but I'd like to provide some other views of my main model, too - for example, if my submodels are several modules of a starship, I'd like to be the main model the docked version, and another (...) (18 years ago, 14-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) My L3PGen program supports this. When you open a MPD file, it will show a list of all the "models" at the top allowing you to select which to rerender. (URL) and all feedback is welcome. Thanks (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Hi, your programme is written with Visual Basic? By now, I'm thinking about creating a little tool for doing some kind of "batch rendering of several submodels from certain camera positions" and automatical combination of those rendered (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Why not learn POV-Ray? If you know VB or C# or any language for that matter, POV-Ray is really simple compared to them (much less syntax to learn). I'm creating a new LDraw POV-Ray video tutorial that I hope to get online today or sometime (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Neat. I look forward to this, because I've been meaning to learn more about POV-Ray. I've been putting off doing final renderings for my recent LDraw models because POV-Ray has been a bit of a black box. Your point about its relative (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Well, can you create a POV-Ray file which will automatically read in an LDraw MPD file and use settings files or maybe even a GUI to select submodels from the MPD file and render those to several picture files? That would be an interesting (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) I imagine I can do that in less than 20 lines of POV-Ray code using an INI script. Tim --snip-- (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Well, great, also with a graphical settings editor? Is there any alternative for L3P then, which is written completely in POV-Ray? Or would the POV-Ray script have to call L3P then? Thanks for improving my knowledge on POV-Ray :-), regards, (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) I guess what I'm trying to say is that if you spend the time learning how to use POVray rather than writing a GUI MPD editor then not only can you do what you describe really easily, as an added bonus you can make your renders look good in the (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Which is *exactly* what I've been trying to say (to other people in the past as well). I've also figured out a way to use an LDraw editor to create keyframes (because I'm tired of having to imagine everything and render and have it come out so (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) You're free to use the code from L3PGen, but I don't think there is much of any use bar concepts and lots of string concatenation :) Personally, I'm not using any .NET based language yet and have no real plans to. Sorry :| (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Sorry, no offense intended - I'm afraid I didn't provide a good description of what I was going to do. I was planning to write a little tool to automatically combine images (such as: take picture1, draw picture2 scaled down to 20% into the (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) OK. Now I see where you're heading. Yeah if you want all that automated a program might be the best mesh. Being a script kind of guy I'd just do it all by hand in POVray and write a perl/imagemagick script to combine them. I never use standard (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)

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