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 CAD / Ray-Tracing / 1945 (-10)
  Converting POV Bitmaps to PNG?
 
When I build instructions I like to work with PNG files. Historically I have produced bitmaps with LD-Lite and converted them to PNG with ImageMagick. I am using LPub to drive POV-Ray and the output is also bitmap (BMP). When I run ImageMagick on (...) (21 years ago, 22-Aug-03, to lugnet.cad.ray)
 
  Re: MegaPOV, Find Edges & Shadows
 
(...) Just some suggestions: 1: Add some fill lights 2: Raise the ambient property on your materials. -Chuck (21 years ago, 21-Aug-03, to lugnet.cad.ray)
 
  Re: MegaPOV, Find Edges & Shadows
 
(...) I *believe* it's the angle which the surface of the brick is relative to the camera lens. You're using a fair amount of perspective on your lens, so the angle of the plane on the side of the brick isn't constant (relative to your 'eye'.) I've (...) (21 years ago, 21-Aug-03, to lugnet.cad.ray)
 
  Re: MegaPOV, Find Edges & Shadows
 
(...) Doesn't *anyone* here know what I'm talking about? I thought there would be more responses than this. :( [ j o n ] (21 years ago, 21-Aug-03, to lugnet.cad.ray)
 
  LDraw POV Part Repository
 
Hello all, I've just been approved by Sourceforge to start the LDraw POV Repository. I would like to ask everyone who wants to contribute to the project to contact me and register with sourceforge. I'll add you as a project contributer after your (...) (21 years ago, 20-Aug-03, to lugnet.cad.dev, lugnet.cad.ray)
 
  Problem running LPub
 
I am suddenly having difficulties running LPub and get these error messages: 1. Cannot find POV-Ray Registry installation entries 2. You must install POV-Ray before running LPub Though LPub.log says: Found LPub in registry Finding POV-Ray in (...) (21 years ago, 20-Aug-03, to lugnet.cad.ray)
 
  Re: UPDATE Re: Monster Truck
 
(...) Well, it's obviously not in your 6 hour window, but I can answer your question. Black rubber is color number 256 (black dithered with black). --Travis (21 years ago, 19-Aug-03, to lugnet.cad.ray)
 
  MegaPOV, Find Edges & Shadows
 
(URL) That was rendered at 1600x1200 with these find edges setttings: globalsettings postprocess findedges 1, .3, 0, 5, 1, rgb 0 ..and 4 shadowless lights all at 10 (for good measure) Why does it still have those shadows in the corners? I'm losing (...) (21 years ago, 19-Aug-03, to lugnet.cad.ray, FTX)
 
  Re: UPDATE Re: Monster Truck
 
"jeroen de haan" <info@digitalbricks.nl> wrote in message news:HJtrsC.1KvD@lugnet.com... (...) DOH! What is the color code for rubber? I didn't even know that there was one... I'm going to rerender this tonight while I sleep. The last run took over (...) (21 years ago, 18-Aug-03, to lugnet.cad.ray)
 
  Re: Monster Truck
 
better hurry, i'm starting a very big project that will be all monster trucks in the various versions that you tend to see each weekend on SUNDAY SUNDAY SUNDAY... bigfoot, gravedigger, etc. if you do make a couple, maybe we could put together a (...) (21 years ago, 18-Aug-03, to lugnet.cad.ray)


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