Subject:
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Re: MegaPOV, Find Edges & Shadows
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 21 Aug 2003 15:58:46 GMT
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Viewed:
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1515 times
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In lugnet.cad.ray, Tim Courtney wrote:
> In lugnet.cad.ray, Jon Palmer wrote:
> > Doesn't *anyone* here know what I'm talking about?
> > I thought there would be more responses than this.
> > :(
>
> I *believe* it's the angle which the surface of the brick is relative to the
> camera lens. You're using a fair amount of perspective on your lens, so the
> angle of the plane on the side of the brick isn't constant (relative to your
> 'eye'.) I've had planes in renderings color in all black though they
> theoretically shouldn't, because of the angle they're at.
>
> I don't know what you can do, if anything, to get rid of it, though. Other than
> tweak the MegaPOV settings a bit.
>
> -Tim
Just some suggestions:
1: Add some fill lights
2: Raise the ambient property on your materials.
-Chuck
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Message is in Reply To:
| | Re: MegaPOV, Find Edges & Shadows
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| (...) I *believe* it's the angle which the surface of the brick is relative to the camera lens. You're using a fair amount of perspective on your lens, so the angle of the plane on the side of the brick isn't constant (relative to your 'eye'.) I've (...) (21 years ago, 21-Aug-03, to lugnet.cad.ray)
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