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Subject: 
Re: L3P, an apology (Was: lgeo library)
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 2 Sep 2002 12:06:13 GMT
Viewed: 
1061 times
  
In lugnet.cad.ray, Jeroen de Haan writes:
In my last post I may have given the impression that L3P writes "bad"
POV-code that doesn't work. This isn't so of course and it wasn't my
intention to give anyone that impression.
What I wanted to say was that L3P writes code optimized for POV-Ray version
3.1 and POV-Ray 3.5 can generate errors when parsing this code.
These errors (or actually this error) only occurs when you use the
LGEO-parts and can be cured by the small tweak mentioned in my last post.

Actually I think the problem lies in PovRay.
A while ago Brian Ulmer pointed to a PovRay bug-report at
http://news.povray.org/povray.general/25705/
where the 3.5 inlcude file colors.inc was reported to be missing a
   #version 3.5;
at the top of the file (after line 9 (#declare Colors_Inc_Temp = version;)

I inserted the "#version 3.5;" and haven't seen any problems so far.

I hope I didn't upset Lars (or anyone else) with my last post and I want to
apologies if I did; L3P is a fine piece of software which adds a lot to the
LDraw community.

No it's OK, I haven't tested ALL variants of L3P output,
so please let me know if you find some 3.5 issues.
/Lars



Message is in Reply To:
  L3P, an apology (Was: lgeo library)
 
Hi, In my last post I may have given the impression that L3P writes "bad" POV-code that doesn't work. This isn't so of course and it wasn't my intention to give anyone that impression. What I wanted to say was that L3P writes code optimized for (...) (22 years ago, 2-Sep-02, to lugnet.cad.ray)

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