Subject:
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L3P, an apology (Was: lgeo library)
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Newsgroups:
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lugnet.cad.ray
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Date:
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Mon, 2 Sep 2002 11:03:55 GMT
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Viewed:
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955 times
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Hi,
In my last post I may have given the impression that L3P writes "bad"
POV-code that doesn't work. This isn't so of course and it wasn't my
intention to give anyone that impression.
What I wanted to say was that L3P writes code optimized for POV-Ray version
3.1 and POV-Ray 3.5 can generate errors when parsing this code.
These errors (or actually this error) only occurs when you use the
LGEO-parts and can be cured by the small tweak mentioned in my last post.
I hope I didn't upset Lars (or anyone else) with my last post and I want to
apologies if I did; L3P is a fine piece of software which adds a lot to the
LDraw community.
Jeroen de Haan
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Message has 1 Reply: | | Re: L3P, an apology (Was: lgeo library)
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| (...) Actually I think the problem lies in PovRay. A while ago Brian Ulmer pointed to a PovRay bug-report at (URL) the 3.5 inlcude file colors.inc was reported to be missing a #version 3.5; at the top of the file (after line 9 (#declare (...) (22 years ago, 2-Sep-02, to lugnet.cad.ray)
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Message is in Reply To:
| | Re: lgeo library
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| (...) There are some new options in POV-Ray 3.5 that confict with POV-code that L3P writes and is used in the LGEO parts, but there is a solution. Read it here: (URL) isn't it! Jeroen (22 years ago, 2-Sep-02, to lugnet.cad.ray)
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