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 CAD / Ray-Tracing / *1832 (-10)
  Re: UPDATE Re: vose inspection car render
 
(...) Hi Rick and others, After reading your post, I took the challenge to make a render as realistic as the above mentioned picture. I took a standard LEGO engine from the 7xxx serie and placed it on a 9V track. If you look close to the Royal Train (...) (21 years ago, 25-Jun-03, to lugnet.cad.ray)
 
  Re: USS Eggster
 
(...) the good work ;) (21 years ago, 22-Jun-03, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.space)
 
  USS Eggster
 
Hi all! Inspired by other people's creations that used the top of the Duplo Egg as cockpit, windscreen or canopy I decided to try something myself. Render: (URL) instructions created with LPub: (URL) greetingz... Jaco (URL) (21 years ago, 22-Jun-03, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.space)
 
  Re: Problems with POV-Ray
 
(...) I don't quite understand what the problem is. Could you be more specific? Better yet, could you email me the file? -Orion (21 years ago, 21-Jun-03, to lugnet.cad.ray, lugnet.cad, lugnet.cad.mlcad)
 
  Re: Problems with POV-Ray
 
(...) Hi Orion ! Thanx. I did. There are no more problems with this I/O restrictions but now everytime I wanna render with LGEO parts new file appears - colors.inc - and POV-ray wants render that file and not the selected LEGO model. Can you help me (...) (21 years ago, 21-Jun-03, to lugnet.cad.ray, lugnet.cad, lugnet.cad.mlcad)
 
  Re: Problems with POV-Ray
 
(...) Here's the solution: Open POV-Ray Go to Options->Script I/O Restrictions and change the value to something other than 'Restrict Read and Write' --Orion (21 years ago, 21-Jun-03, to lugnet.cad.ray, lugnet.cad, lugnet.cad.mlcad)
 
  Problems with POV-Ray
 
Hi all, I downloaded the newest version of POV-Ray. All is OK besides that when I want to rebder some scenes using LGEO parts library I get this message in POV-Ray: I/O Restriction Activated I/O restriction prohibits read acces to 'C:\lgeo\' for (...) (21 years ago, 21-Jun-03, to lugnet.cad.ray, lugnet.cad, lugnet.cad.mlcad)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Well, first you'll need to stop working with the lighting to bring out as much detail as possible from the black brick. Real photos are usually slightly muddy. Also, you'll need to add some digital dust to your model, and make the surfaces (...) (21 years ago, 11-Jun-03, to lugnet.cad.ray)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Hi, Travis, First of all, nice model! I don't have too many tips on making a render photorealistic, but one thing that may help is if you decrease the camera angle and then move the camera farther away so you see the whole model. That will (...) (21 years ago, 10-Jun-03, to lugnet.cad.ray, lugnet.cad.mlcad, lugnet.trains)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Example: light_source { <-5107.64,-5423.1,-2948.9> // Latitude,Longitude,Radius: 30,120,6810.19 color rgb 0.8*<1,1,1> shadowless } I've also started to always put a (darker, shadowless) light at the same position as the camera. This way, (...) (21 years ago, 11-Jun-03, to lugnet.cad.ray)


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