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 CAD / Ray-Tracing / *1777 (-20)
  Re: Color problem- is this a bug in L3P?
 
(...) I do this sometimes to show the part rendered from a different angle to make it clear what part is being attached... usually it's an assembly of more than one part but not always. (21 years ago, 29-Mar-03, to lugnet.cad.dat.models, lugnet.cad.ray)
 
  Re: Help with MegaPOV settings
 
(...) Thanks for the suggestion. I decided to render the print res images and use trusty Photoshop to eliminate the problem. The weird thing is...when I rendered the model at LPub's preset 'Print Resolution,' it didn't shade the slopes! Also, at (...) (21 years ago, 29-Mar-03, to lugnet.cad.ray)
 
  Re: Help with MegaPOV settings
 
I don't know if it will give you the effect you want, but you can probably improve that particular part by bumping up the ambient lighting term (assuming POV has an ambient term). You may have to also decrease the brightness of your lights if you do (...) (21 years ago, 28-Mar-03, to lugnet.cad.ray)
 
  New E-mail address
 
Dear fellow LEGO fans, I am sending this message to the groups I regularly read and post to, because since today my E-mail address that I used to post with no longer exists! It was jmolen@globalxs.nl... :-( My new adres will be jmolen@zonnet.nl and (...) (21 years ago, 28-Mar-03, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.dat.models.sets, lugnet.cad.dat.parts, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.cad.ray, lugnet.harrypotter, lugnet.inst, lugnet.loc.nl, lugnet.space, lugnet.starwars, lugnet.technic)
 
  Re: Help with MegaPOV settings
 
(...) LOL :-) I can't wait to be able to use the feature... (...) No problem. -Tim (21 years ago, 28-Mar-03, to lugnet.cad.ray)
 
  Re: Help with MegaPOV settings
 
(...) My suggestion is to use Lars' new outlining feature in L3P (which hasn't been released yet.) He told me that the new L3P would be out in spring, and it's spring :^P (note this smiley is panting waiting for the new L3P, not sticking its tongue (...) (21 years ago, 28-Mar-03, to lugnet.cad.ray)
 
  Help with MegaPOV settings
 
Hey everyone - I'm having a slight problem with MegaPOV. I've gotten my settings down to where I want them, but one of my models encounters this slight problem. This step isn't perfect - I need to make the arrow white so it shows up more, and need (...) (21 years ago, 28-Mar-03, to lugnet.cad.ray)
 
  Re: Color problem- is this a bug in L3P?
 
(...) There are some valid reasons for putting a single part in a subfile, like to work around a part's awkward origin and/or orientation. (...) Whoa, there- I'm not getting down on LPub at all. I'm just saying that LPub has limitations when (...) (21 years ago, 25-Mar-03, to lugnet.cad.ray)
 
  Re: Camera Positioning
 
(...) This document describes a method of scaling to fit a bounding sphere into a viewport, starting somewhere around page 30. (URL) would think you'd have to pick a camera angle first, or fix one of the other variables like the distance to the (...) (21 years ago, 25-Mar-03, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Camera Positioning
 
(...) Hi Orion, The law of similar triangles comes to mind...... not that I consider myself much of a mathemetician. Pick an aribitrary camera distance greater than zero and calculate the size of the bounding box projected into a 2D plane (the (...) (21 years ago, 25-Mar-03, to lugnet.cad.dev, lugnet.cad.ray)
 
  Camera Positioning
 
Maybe someone can point me in the right direction... I have an object with a known bounding box, how do I calculate the position of the camera so that the whole object is shown on a screen of known dimentions? In other words, how to I determine the (...) (21 years ago, 25-Mar-03, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Color problem- is this a bug in L3P?
 
(...) L3P has a bug with part colors when there is a single part in a sub-file. In this case, you need to ask yourself why you have this case. It seems overkill to have side.ldr with just one part in it. None the less, it is a bug in L3P. (...) LPub (...) (21 years ago, 25-Mar-03, to lugnet.cad.dat.models, lugnet.cad.ray)
 
  Re: Lack of Color in Renderings
 
(...) Henry - L3P (or POV, I'm not sure) has a problem with color when converting LDraw files that contain single parts. To get around this, you can select the -c (Color) switch in L3PAO, and choose among the original 16 LDraw colors. You can also (...) (21 years ago, 25-Mar-03, to lugnet.cad.ray, lugnet.cad)
 
  Color problem- is this a bug in L3P?  [DAT]
 
The attached .mpd file is showing a weird problem with colors when run through L3P and rendered in POV-Ray. There is a subfile that contains a single part. In there, the part's color is set to trans-red (Color36). The parent file sets it to black (...) (21 years ago, 25-Mar-03, to lugnet.cad.dat.models, lugnet.cad.ray)
 
  Lack of Color in Renderings
 
All, I recently tried rendering a tan (LDraw #382) plate using MLCAD and L3PAO. As this shows: (URL) color! I have also tried this and other pieces in yellow and dark red (# 320). I should also note that I rendered things in August and everything (...) (21 years ago, 25-Mar-03, to lugnet.cad.ray, lugnet.cad)
 
  Re: Full orthographic town view
 
(...) The first run with -ca1 should give an (almost) orthographic look. If you want a 100% orthographic view you should put the keyword "orthographic" into the POV file. But why would you want the first run then? To place the camera? /Lars (22 years ago, 21-Mar-03, to lugnet.cad.ray)
 
  Re: Full orthographic town view
 
Hi Eduardo, This can easily be done with LPub, a program that takes LDR/DAT/MPD files as inputs, and creates POV-Ray images easily. Most people use LPub to create building instructions, but LPub can also be used for single images. You can control (...) (22 years ago, 17-Mar-03, to lugnet.cad.ray)
 
  Full orthographic town view
 
I started playing with that command but I'm not great with Pov-ray so can some tell me how to make a orthographic view of my town? I don't have the town done yet but i whould like to have one done resolutions I whould like to have my town in are 800 (...) (22 years ago, 17-Mar-03, to lugnet.cad.ray)
 
  Re: Observatory
 
(...) Thanks! (...) giving (...) For now, no. I was planning on that this version, but it is too difficult. I will give it some thought though. The total revision will be a surprise I think for all, but mainly I am adding more detail like computer (...) (22 years ago, 14-Mar-03, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.space)
 
  Re: Observatory
 
(...) That's terrific! What a great idea. In your revised version, do you plan on adding doors to the dome, and giving the telescope a greater range in declination? Jeff J (22 years ago, 13-Mar-03, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.space)


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