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 CAD / Ray-Tracing / *1497 (-20)
  Re: ldraw.org MOTM & SOTM Winners for September 2002
 
(...) With what did you do that? Jeroen (22 years ago, 1-Oct-02, to lugnet.cad.ray)
 
  Re: ldraw.org MOTM & SOTM Winners for September 2002
 
He he, I'll take that as a complement :) Thanks! Kevin (...) (22 years ago, 1-Oct-02, to lugnet.cad.ray)
 
  Re: ldraw.org MOTM & SOTM Winners for September 2002
 
(...) (URL) "Excellent rendering..." :-) /Lars (22 years ago, 1-Oct-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray)
 
  10020, 10022 and 10025 files available
 
Hi, Loads of people asked for this and finally they are available; the Santa Fe files. Please read the Read me (in the zip or just hoover over the word readme on the page, clicking doesn't get you anywhere for some reason). Word of causion: the (...) (22 years ago, 25-Sep-02, to lugnet.trains, lugnet.cad.dat.models.sets, lugnet.cad.ray)
 
  Re: Excellent rendering...
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> skrev i meddelandet news:H2r5CJ.25A@lugnet.com... (...) - Make sure you don't have any lights on (you've probably already done this) - Play with the 'assumed_gamma' value (higher value, darker (...) (22 years ago, 22-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
photoshop? autolevels... autocolors? -tk "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> wrote in message news:H2r5CJ.25A@lugnet.com... (...) (22 years ago, 21-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
I thought I'd throw my contribution into the frey: (URL) (Warning to modem users, 259K) Took about 45 minutes to render on my machine. One thing though, the colors seem to be "washed out". Is there anyway to fix this? -Orion (22 years ago, 20-Sep-02, to lugnet.cad.ray, lugnet.starwars)
 
  Re: Excellent rendering... (need new l3p)
 
(...) Yes, I really appreciate that Lars C Hassing contacted the POV-Ray forum for new ideas to improve the renderings. By the way, has anybody tried to combine the "new style" rendering with the edge detection concept in MEGA-POV? Perhaps that (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering... (need new l3p)
 
(...) Gotta love the radiosity pics! So the big question now is how close is the next release of l3p? You know, the one that supports all this on the command line with -ib -ie -il and -ci as mentioned in this thread. (URL) can't wait. Don (22 years ago, 20-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Ooohh let's see! (...) I thought I was a big man w/ a 1.0 GHz PC! (...) hhhhmmmm don't know what that means but I look forward to it! (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Here's some renders I've done as a result of this thread: (URL) render times ranged from 1.5 to 3.5 hours on a 1.7 GHz PC. I'm slowly working on an include file for color definitions. (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Just to add that I made my pictures with L3P parts. Started a picture with LGEO parts over an hour ago, and it's still only on line 129 of 480. No traces of any black spots yet, though. I don't want to think about doing this rendering with (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Hello, this is my first time posting in this group. I just wanted to say that I have been looking around at some of these images and all of them are just fantastic. So real looking! Really really impressive. I would like to make a point of keeping (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
 
  Re: Rendering of a Bryce Rollins model
 
Maybe I'm not an impartial viewer but that looks really nice. I like how you've given the part borders a nice thick line. For some reason that gives it an appealing look - sort of like a polygonal CGI model with cel shaded textures. Also, kudos for (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
 
  Rendering of a Bryce Rollins model
 
Just finished some renders of Bryce Rollins' SH-60. Coloration may be off from his z-renders but it's pretty close. All of Bryce's models are great, but I thought he really captured the feeling and flair of the SH-60 Seahawk. Anyway have a look: (...) (22 years ago, 18-Sep-02, to lugnet.build.military, lugnet.cad.ray)
 
  Re: Excellent rendering...
 
"Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H2LqHH.Hzo@lugnet.com... (...) test (...) pieces. (...) Hmm, I've made some tests too, but not seen anything like what you describe. Veeerrryyy slow to render with radiosity, though, and a (...) (22 years ago, 18-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Here's a little followup about my experimentation (along with a new test image-> (URL) ). My festivities have hit a big snag when I tried using transparent pieces. I guess these pieces send the radiosity rays ascattering, creating a tremendous load (...) (22 years ago, 17-Sep-02, to lugnet.cad.ray)
 
  all hail the hex
 
ok, this was a miracle. I went to the bar, came home and read the post to this thread and scratched my head. searched for a hex editor which i've never even hear of... and found Hex Workshop demo. these guys are great. I ended this problem in an (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
and a hex editor is? we're getting way the f--- outside of my range of expertise... but i'm still pointed in the right direction. And motivated enough to work all the way through this. I have this odd stinking feeling this is going to be a lot like (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
(...) You're going to need a hex editor - them thar file's got binary values in 'em. Steve (22 years ago, 11-Sep-02, to lugnet.cad.ray)


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