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 CAD / Ray-Tracing / *1202 (-10)
  Re: Inline POV-Ray code?
 
In lugnet.cad.dev, Don Heyse writes: [snipped things down a bit] (...) Generally, yeah. But mostly to the extent that I haven't thought it through enough. (...) That could work, but IMO only pushes the issue to the side. To some extent, LDraw.org (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) So it appears as if we agree that L3P-generated objects don't really belong in official LDRAW part files. Once again this brings us back to the 0 INCLUDE suggestion. Imagine that ldraw.org (or someone else) distributes a separate set of part (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) No, I meant the POVRay code referring to L3P-generated objects. By allowing this code in official part files, we'd be endorsing language that hasn't been generally discussed and reviewed. Not that I see any particular problem with the code. (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Which part of it aren't you keen about? Is it all the extra stuff in the dat file? If so, then perhaps this is a good time to dredge up my 0 INCLUDE suggestion yet again. ;) (URL) (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) OK. I'll write up a spec/reference page on 0 IFDEF. It will include the following metacommands: 0 IFDEF <code> 0 IFNDEF <code> 0 ELSE 0 ENDIF Should there be a 0 ELSEIFDEF and/or 0 ELSEIFNDEF? (...) Steve (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Problem with Seam Width
 
(...) If you are thinking about making instructions, I would strongly suggest at least checking out MEGAPOV's find_edges function. Even without using the LGEO library, the instructions output is far and away the best I have seen so far for (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)
 
  Re: Problem with Seam Width
 
(...) The LGEO parts have rounded edges. That's why it doesn't make sense to have a "seam" between the parts. And Mega-POV will not be able to identify the edges simply because there are no edges! I you want to use the edges highlighting function in (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)
 
  Re: Problem with Seam Width
 
Jake McKee <sink@countersinkdg.com> wrote in message news:GryFxr.E49@lugnet.com... (...) width. (...) Realy? *sigh*, well at least at least I won't have to download Mega-POV again. I was going to use them together for instructions for my first (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)
 
  Re: Problem with Seam Width
 
(...) Sorry to do it, but I am replying to my own post with a solution. Note to self: LGEO library parts DO NOT work with Mega-POV find_edges.... Jake --- Jake McKee AFOL LUGNET Member #211 (23 years ago, 22-Feb-02, to lugnet.cad.ray)
 
  Re: POV-ray question
 
(...) If I remember correctly, Bram Lambrecht posted a very good desciption about how he made instructions for the beetle model recently. I think it was cross posted to this group. What, in your opinion, are the advantages with using Anton Raves' (...) (23 years ago, 22-Feb-02, to lugnet.cad.ray)


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