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 CAD / LDD / *226 (-10)
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
"ivansanchez" <ivan@sanchezortega.es> wrote in message news:KLE94G.Ezw@lugnet.com... (...) I have to disagree with your assessment of that: (URL) LDD lets me do that, beautiful! I don't mind a gap or two, in fact given it happens all the time in (...) (15 years ago, 18-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) Gee, thanks :-) (...) free space between the black gear and the 1/2 stud bush. I've nudged things a bit and got this: (URL) wrong anyway - if you center the camera on the axle for the black wheel and zoom in, you'll see that the axle is (...) (15 years ago, 17-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) Excellent trick, thanks for bringing it to our attention! (...) Your rotated gears seem perfectly placed, I was able to fit properly connected beams around them: (URL) it would appear that the problem is that LDD's collision engine is a bit (...) (15 years ago, 17-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) That'd be me :-) Using the "unzip the .lxf" technique explained here... (URL) I managed to rotate and offset the bricks at will, so it's possible to position them just right. It seems that offsetting the gears by 7.5mm and 1.1mm, they seem to (...) (15 years ago, 17-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
"Philippe Hurbain" <philohome@free.fr> wrote in message news:KLDtB0.Bv7@lugnet.com... (...) From what I and a lurker here figured out in a few emails to each other, it would appear that the problem is that LDD's collision engine is a bit (...) (15 years ago, 17-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) Same thing here. I was able to mesh Z36 with Z12 and "almost" z36 with z20. All other combinations that obviously works fine in real world failed. Philo (15 years ago, 17-Jun-09, to lugnet.cad.ldd)
 
  Can anyone get these parts to intersect at right angles in LDD?
 
To TLG: I have found that there is a problem with the two gears, which LDD refers to as "double conical wheel", included in LEGO Factory. These are described in the LDD Factory palette as "double conical wheel Z12 1M" and "double conical wheel Z20 (...) (15 years ago, 17-Jun-09, to lugnet.cad.ldd)
 
  Re: BrickHelper v0.9 - a .LXF Inventory Application
 
(...) Snip (...) results with my current method: save as ldraw file then import into BrickStore. Regards ROSCO (15 years ago, 20-Apr-09, to lugnet.cad.ldd)
 
  BrickHelper v0.9 - a .LXF Inventory Application
 
Attn. Everyone: I've completed an initial version of this LXF file utility program I've been working on, aka 'BrickHelper'. With this program you can load a creation made in Lego Digital Designer, get an inventory of it's parts, and export a (...) (15 years ago, 18-Apr-09, to lugnet.cad.ldd)
 
  **** CURRENT LDraw.XML ver 1.6 **** Re: Conversion file for ldraw to ldd
 
Spent a bit more timed then I had planned but bunches of new parts! Many new parts for this LDD parts library ver 38.25. Just uploaded the most current version of the LDraw.xml (ver. 1.6e) file need to import and export LDR files with LDD. To (...) (15 years ago, 6-Apr-09, to lugnet.cad.ldd, FTX)


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