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 CAD / Development / Macintosh / *885 (-20)
  Re: Copy of MacMegaPov 0.7
 
(...) Sorry. I used the command line unzip (on my Macbook) to unzip the file, and that toasted the contents. Apparently the resource fork didn't extract properly. Using a different unzipper solved the problem. --Travis (19 years ago, 31-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) The version I posted does not require Classic. It's an old CFM Carbon program (not Mach-O) that can run natively under both OS 8/9 and OS X. It is PowerPC though, so on an Intel Mac, it gets emulated via Rosetta. (But I suspect it runs faster (...) (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) I dusted off my old G3, now a bone stock 10.4 system, and it runs fine (as it does on my MacBook). Jim (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) For reference, here is a script that builds a static univeral libpng library, and then copies it into /usr/local/lib with a u appended to the filename (libpng12u.a): (URL) In order for it to work, png.h has to be modified. In 1.2.18, line 497 (...) (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) Thanks. I eventually figured out how to get it to build. The trick was to build the two versions separately (ppc and i386), and then use lipo to join them. Building for both architectures at once just gave an error that some of the gcc command (...) (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) I see there is universal build of libpng 1.2.17 (URL) here>, but I have not tested it. From the installer notes: "Installs static (.a) and dynamic (.dylib) universal binaries of libpng, as provided by the official libpng reference release: (...) (19 years ago, 27-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) Actually, I need a Universal binary version of the static libpng library, since I don't want to have to distribute libpng along with the executable. Now that I think about it, I'm pretty sure the megapov executable I already posted is (...) (19 years ago, 27-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) You're welcome. I think we need to get both my Intel-only version and your PPC-only version put together somewhere. It also might be good to do a Mac OSX PPC build, since I believe that yours requires Classic, which isn't exactly optimal. Mine (...) (19 years ago, 27-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: l2rib and LDraw.org Mac Downloads Review
 
(...) And thanks to you for updating the LDraw site. Jim (19 years ago, 27-Jul-07, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) Travis, This is a valuable resource to have. I'm glad to see this software isn't doomed to the dustbin of history. Thank you! Allen (19 years ago, 27-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: l2rib and LDraw.org Mac Downloads Review
 
(...) thx for the updates. (...) I added the icons. (...) this has to be added as separate link 'cos PN doesn't allow more than one URL per download. (...) I deleted the entry for LDView for Mac OSX 1.0 and added the icons for linux and mac (though (...) (19 years ago, 27-Jul-07, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw)
 
  l2rib and LDraw.org Mac Downloads Review
 
A few notes based on a browse through the (URL) Downloads> page: (URL) l2rib>, a utility that converts LDraw files to RenderMan format, builds and runs on Mac OS X (make -f Makefile.unix). I do not have a RenderMan compliant renderer (there are a (...) (19 years ago, 25-Jul-07, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
I realized that in my previous message, I never actually mentioned that I built the executable that I link to. I built it from the MegaPOV 0.7 source using (mostly) the Unix settings from the regular POV source. I set it to output PNG files by (...) (19 years ago, 21-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) You can find a command-line Intel Mac compile of MegaPOV 0.7 here: (URL) I tested it with the following command line: megapov +IBRICKS.pov I used BRICKS.pov from the above zip, and it generated the following two PNG files in under 2 seconds: (...) (19 years ago, 21-Jul-07, to lugnet.cad.dev.mac, FTX)  
 
  Re: Copy of MacMegaPov 0.7
 
(...) Establishing a consistent way to create quality instructions from LDraw models on the Mac is of great interest to me, personally and on behalf of the general Mac LDraw community. If a detailed tutorial is not practical, I would still be (...) (19 years ago, 20-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) I have a copy sitting here: (URL) I got it by e-mailing the maintainers of MacMegaPOV several years ago. In later correspondence, they also told me the edge-tracer in the newer version of MacMegaPOV had not been optimized by its author. The (...) (19 years ago, 20-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
(...) Of course, I just tried bsbackup.sh again - the current version that gets all files - and it took 32:05. There's a little quicktime movie in there that probably accounts for most of the difference as the MPD files are quite small. So the (...) (19 years ago, 18-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
(...) Boy, that is a lot more compact than mine! (...) It looks like it's only considering links to /cgi-bin/gallery.cgi. However, links to non-image files from the Brickshelf folder pages point directly to /gallery/username/foo/bar.dat. (Ah, I see (...) (19 years ago, 18-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
(...) OK, if you download and run the script now, it should back up all files (not just images). --Travis (19 years ago, 18-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
(...) I didn't have any problem compiling and installing wget (although I did have to change the default install path by hand from /usr/local to /opt/local so that it would be in my pre-existing path). However, I suspect that most Mac users would be (...) (19 years ago, 18-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)


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