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 CAD / Development / Macintosh / *795 (-20)
  Re: Need (working) program to generate instruction pictures
 
(...) Jim, I'm not a programmer, but as it was explained to me by Don Heyse, that the only way for a double-clickable Mac application to get information about unix-like environment variables is if that variable is specified in a file called (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Hmm. I'm curious how it works on your machine. There's not a problem with my LDraw directory or $LDRAWDIR definition; it's an environment variable, regardless of where it's defined. The problem isn't with the LDraw parts, its with the visible (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Odd... one of the first things I did was check to see if LDGLite worked on my MacBook, and it worked without a problem. My first guesses are that your LDRAW dir didn't get copied over from your old computer, and/or your (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) If you want, I can send you an alpha-quality Intel Mac binary of LDView 3.2, which can render the files (even from the command line), but I don't think it will be any easier to use than ldglite if you get ldglite to work. LDView doesn't (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Absolutely. But until such time as a program like that is available, I'm most interested in what can be done pragmatically with the tools available now. I've probably just confused the discussion of plans for future improvements - in which (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Well I would argue that is forcing the user to do something the program could do much more easily (and accurately). Both those make the assumption that the contents of the standard LDraw directory are always official, and the contents of the (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Absolutely. Before I started using LDView and realized that Bricksmith could also use its Unofficial folder, any and all unofficial files I downloaded just got dumped in parts. To chime in on the filename length issue, my LDraw folder got real (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) As a user (and a programmer; though I've yet to do any work on LDView), I prefer the way Travis is doing things. Not that that makes it right; I'm just saying that you can't (and shouldn't) lump the users and the programmers into two competing (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Need (working) program to generate instruction pictures
 
(...) yes, I just thought the export option of Bricksmith just would generate pictures, but ended up with single step LDRs. They are of use for rendering, indeed. makes still some work... (...) Yes, I have done as a bypass so far. (...) Ah, thanks. (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Need (working) program to generate instruction pictures
 
(...) I'd like something like that too. Although I don't think there's currently anything that will make the whole instructions for you, Bricksmith's "Export Steps" option may be a useful start. It creates a separate LDraw file for each step in your (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Need (working) program to generate instruction pictures
 
Hi, I need some programm to create bitmaps (or other file formats) stepwise instructions, just like the old Ldraw did in DOS. I tried ldglite, but it just shows a white window, even after loading a model. Do I need some addtional software? I am (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Indeed. (...) Well that's the part I disagree with. Everyone is different, and making assumptions about what people will want to use is always bad for program developers. The choice should be the user's, not the programmer's. (...) That may be (...) (19 years ago, 2-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
Before I say anything else, I want to point out that as the author of LDView my comments here are necessarily biased. So keep that in mind as you read them. (...) I disagree that it's not useful to have the unofficial parts in another directory. (...) (19 years ago, 2-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: txt2dat on Mac OS X (was Re: Announcing Bitsticker)
 
(...) Here is my rudimentary makefile for building txt2dat on my Mac and a linux machine. No guarantees it will work for anyone else but hopefully it could be helpful. Also a copy of txt2dat.c containing my quick checks to get around the lack of (...) (19 years ago, 2-Mar-07, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: txt2dat on Mac OS X (was Re: Announcing Bitsticker)
 
(...) I believe it is freetype 2.1.4 (based on the major/minor/patch definitions in freetype.h). The headers are last dated 2002, and a look at more recent freetype changelogs suggests that predates the introduction of "FTOrientation." It's annoying (...) (19 years ago, 2-Mar-07, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: txt2dat on Mac OS X (was Re: Announcing Bitsticker)
 
(...) Hmmm, interesting. txt2dat is currently compiled against 2.1.9, I haven't tried upgrading since txt2dat is the only thing I use it for. But the API doc at the freetype site still documents (URL) FTOrientation API>. Also, version 2.3.1 (which I (...) (19 years ago, 2-Mar-07, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  txt2dat on Mac OS X (was Re: Announcing Bitsticker)
 
(...) Hi Ross, It works! I just built it by hand, so I'll write a simple makefile for it tomorrow. Only issue is that the version of Freetype 2 that comes with OS X doesn't seem to know about FTOrientation, so I just ifdeffed out the few bits that (...) (19 years ago, 2-Mar-07, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Mac MPD Utility obsolescence
 
Man, I just realized that my old (URL) MPD Utility> is still listed on LDraw.org. Frankly, I don't think there's still a need for it, and I wouldn't really trust it to "do the right thing" with any given MPD. It was sort of cobbled together as a (...) (19 years ago, 2-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Sure, but as I said, you can't be 100% certain that the contents of the standard LDraw directory are all official and vice versa, so the best way to manage them (in my opinion) is lump them all together, and have a program that helps you (...) (19 years ago, 2-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
It's me the user that wants to know which unofficial parts I've downloaded and am using, and thus which may require updating, deleting, or something. For me it is purely a user-management issue. My program doesn't really care if a part is Official (...) (19 years ago, 2-Mar-07, to lugnet.cad.dev.mac, FTX)


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