 | | Re: L3P Launcher for Mac OS X
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(...) I have occational Mac OSX access at a colleague's Mac. I used this to make the MacOSX L3P: (URL) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
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 | | Re: L3P Launcher for Mac OS X
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(...) Um, Lars must have Mac OS X...? Here are some screenshots: (URL) app is Cocoa, so I can easily make the GUI using Apple's Interface Builder, which is just a drag and drop GUI maker. Easiest thing in the world. I just set the background to (...) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
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 | | Re: L3P Launcher for Mac OS X
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(...) Hey, how'd Lars get to see the interface? I didn't see any screenshots on the webpage. I'm curious, does it look like l3pao, or lpub, or something completely different? James, have you considered talking to Kevin about providing a GUI for lpub (...) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
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 | | Re: L3P Launcher for Mac OS X
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(...) Showing the L3Globe is a good idea, but it seems you have mixed up latitude/longitude colors, see (URL) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
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 | | L3P Launcher for Mac OS X
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I am releasing a beta of an app I am working on that runs l3p without the Terminal.app. I have already made alot of changes to the window, but it "doesn't work" yet. So in the mean time, I am releasing this version that works. Moral is don't get use (...) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
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 | | More time to kill more MBC reports to be filed
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Well, VPC hosed my Pismo (Disk First Aid reports a "missing thread something or other"), so while I am backing up more files before I wipe the drive tomorrow I decided to test MBC (and LDV) on my PB 1400c. The following observations were made on a (...) (23 years ago, 31-May-03, to lugnet.cad.dev.mac)
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 | | report: Mac Brick CAD 0.6
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Well I decided to take a break during the Memorial Day weekend, so I got out my poking stick :) Here goes... A. Things I couldn't reproduce: 1. crash on save if file with same name already exist in save location: could not reproduce 2. When saving a (...) (23 years ago, 28-May-03, to lugnet.cad.dev.mac)
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 | | Re: Mac Brick CAD (MBC)
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(...) Hehe, where is Pinky? ((URL) Now, of course, I have to figure out what are bugs in the parts file, what (...) Most of them are program issues. If you covert a model with L3P and render it with POV-Ray, all of that will disappear. (...) I see (...) (23 years ago, 25-May-03, to lugnet.cad.dev.mac)
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 | | Re: Mac Brick CAD (MBC)
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(...) Just had to comment - do you have any idea how common that transposition is? Sigh... <grin>. (...) Thank you and the other posters here - yes, trashing the prefs solved the problem, and I can now start learning the ins and outs of modeling. (...) (23 years ago, 24-May-03, to lugnet.cad.dev.mac)
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 | | Mac Brick CAD (cocoa version) - New Development Release
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Mac Brick CAD (MBC) in cocoa - formally known as Mac Lego Modeller. After some delay, here is an update to my Cocoa release. As before, this is for test pilots and lacks lots of features (use the Carbon/Classic versions for better features) But that (...) (23 years ago, 23-May-03, to lugnet.cad.dev.mac)
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