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| | Re: LDA2001: My first working animation script
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| ... and the result is... (URL) Kb Mpeg, [pov 800x600, AA 0.3], 256 colors nearest color optimized octree, DivX Mpeg-4, Quality=900) Each frame took 3-3½ minutes on my PII-450/128 Models are: Police Car from Datsville by Jonathan Wilson 2000 Beetle (...) (23 years ago, 10-Sep-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| | Parts Tracker is Now Live!
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| Yes, that's right. The moment you've all been waiting for. The new Parts Tracker is live and ready for action. Well, mostly. It's in a "pilot phase" -- think of it as a "gamma test". That means we're using real data, and it will have real results, (...) (23 years ago, 12-Sep-01, to lugnet.cad.dev.org.ldraw) !!
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| | Re: LDraw FilTEr
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| Man, this thing is great! You'll be able to create completely hollow objects, filter out parts that you want to use or ones you don't want to use, export them to already-existing realtime rendering programs like Quake or Unreal or your favorite (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| | LDraw Filter: New Version
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| New version, the only function still disabled is highlight. I think this version is quite useful. Just remember: the program filters *out* only those lines you select to filter out. If no filters are active, the Add button will add all lines to (...) (23 years ago, 2-Sep-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| | LDA2001: My first working animation script [DAT]
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| Progress report: The script below is now being correctly compiled. Remarks: Three object are created: Scene(Scene.dat), Bubbla(Beetle.dat), and Polis(Police.dat) At the first frame, Bubbla is at [-50 -28 100] and Polis is at [50 -28 50] Then, Polis (...) (23 years ago, 10-Sep-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| | Re: LDraw FilTEr
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| Thank you, Micheal. I am not following you completely, but never mind. I'm glad you like it. Hopefully, this weekend I'll have the time to improve to filTEr, with separate output files and more. Thanks, /Tore (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| | Re: September LDraw.org MOTM/SOTM voting ready
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| (...) Actually, we will have to suspend voting till this gets sorted out. Going to ldraw.org\motm\ now shows the pre-vote page with no access to the voting pages. So until we get the new server up and running, we will have to pause the voting. -- (...) (23 years ago, 27-Aug-01, to lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| | Re: LDGLite bug report (and POV preview question)
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| (...) How about if we just separate the shearing "oblique" projection transformation from the underlying modeling transformation? I'd be happy using this for the default matrix. 0.707104,0,0.707104,...5,0.612372 I think it's a 45 degree spin and a (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| | Re: LDGLite bug report (and POV preview question)
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| I like that idea. If the default view is what you said (the [0.707104 ...] matrix), then a projection matrix of 1.4142,0,0,0,1.2196,...171,1.2247 in front of it would give the same effect as the original LDRAW default matrix. I've wanted to pull out (...) (23 years ago, 7-Sep-01, to lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| | Re: LDGLite bug report (and POV preview question)
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| (...) I'm not sure if I *want* to do this, I was just asking if it would be useful. I asked because I already added -cc and -ca (not sure what -cla is) to ldglite so I could move the camera enough to test my recent bug fixes. Since I tend to add (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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| ldraw (score: 0.247) |
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