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 CAD / Development / 9408
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Subject: 
Re: Black seems wrong in ldconfig.ldr
Newsgroups: 
lugnet.cad.dev
Date: 
Fri, 16 Jan 2004 00:42:55 GMT
Viewed: 
4382 times
  
In lugnet.cad.dev, Travis Cobbs wrote:
> I'm fairly happy with the results, but the only way I can think of to get that
> information into the ldconfig file would be to actually include specular
> settings there: specular exponent (shininess) and specular color.  I don't
> really think that's appropriate in the ldconfig file, as the specular settings
> may be too specific to the renderer.

You could put your custom information in an ldviewconfig.ldr file which you supply
with the LDView install.  Then add a setting to LDView, allowing the user to specify
multiple pre-processing files.  Default the setting to
   <LDrawDir>\ldconfig.ldr;<LDViewDir>\ldviewconfig.ldr
and you're in business.

> Having said the above, having material properties added to the file could help a
> lot.  However, the format of the information first has to be agreed upon, and
> then the file has to be updated.  That discussion thread kind of petered out,
> with no clear consensus for a format.

Yes, exactly.  We repaired to the LSC list for some discussion, but I'm hoping we'll
be able to post an update shortly.

Steve



Message has 1 Reply:
  Re: Black seems wrong in ldconfig.ldr
 
(...) Thanks. That's a good idea. I'll have to think about it, though. Up until now, I have purposely avoided creating any LDView-specific meta-commands. On the other hand, this would be one of the few reasons that might convince me that an (...) (23 years ago, 16-Jan-04, to lugnet.cad.dev)

Message is in Reply To:
  Re: Black seems wrong in ldconfig.ldr
 
(...) I agree that something of that sort would be a good idea, but in the case of my metallic colors, I actually hand-tweaked the settings for each metallic color. They aren't all the same. This was done partially to differentiate between chrome (...) (23 years ago, 13-Jan-04, to lugnet.cad.dev)

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