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 CAD / Development / 8077 (-20)
  Re: question/problem with some flag parts
 
Hmm... The flag 6 x 4 (#43) is actually 6 x 3 1/3. Flag 6 x 4 (#43P01) is 6 x 4. Strange. I do not own any of these two parts, but I think part 43 is either mesured wrong or the description is wrong. Or part 43P01 is wrong... Jaco "Jonathan Wilson" (...) (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  question/problem with some flag parts
 
Can someone explain why the "flag 6 x 4" and the "flat 6 x 4 with jolly roger pattern" are different sizes? Is this an error? (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Re: Why should parts not have vertices lying along edges?
 
(...) I wouldn't ignore it lightly as it can have many adverse effects. You get little holes from from the roundoff errors. You can also see it in lighting problems with more advanced renderers such as ldview and POV. Here's an old example of the (...) (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Re: Why should parts not have vertices lying along edges?
 
(...) My opinion is that this isn't a significant enough problem to worry about. Further more, I consider this is a renderer limitation and not a problem with the part itself. Therefore, feel free to ignore this if it suits your purposes. -Orion (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Why should parts not have vertices lying along edges?
 
For this discussion, I'm using the term "polygon" to refer to quads or triangles. When I say "primitive", I'm talking about more complex primitives such as discs and non-discs. And when I refer to "edges", I'm talking about line segments between a (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev)
 
  Numbers Report - 5 Dec. 2002
 
Section Totals 028 certified files. 184 files need admin review. 193 files need more votes. 244 have uncertified subfiles. 136 held files. 785 files total. For comparison: 2002-12-05 - 028 / 184 / 193 / 244 / 136 (785) 2002-10-21 - 159 / 153 / 221 / (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: True Type fonts and LDraw files
 
Niels, I'm not sure what to do about arrows that are hidden because the view angle hides it. Do you have any ideas? It seems to me that it is just like any other part that is hidden from view. You can't see it. Do you have ideas how to work around (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
Thanks Jeroen, I guess there are multiple issues here. My original thoughts were primarily restricted to my LPub centric perspective, where we create step by step building instructions with a fixed view angle, and use rotation steps to virtually (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
Hmm, you could use the IFPOV and ENDPOV statements: 0 IFPOV 0 text { ttf "arial.ttf" // check your fonts directory for the proper names 0 "place your text here" // well, place your text there 0 1, // thickness of text (text will be 3D, dunno what (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
(...) MLCAD indeed has a BACKGROUND meta commmand that places an image as a background. This image always faces the "camera", indepedently of the view angle. It will not work in al instances (it might get obscured by the model), but it is the only (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
It is not only about adding text to a 3D world or a 2D render of it, but also about arrows. Arrows are (can be) used to point to a specific part or a group of parts. What about when this (these) part(s) are not visible in a different camera (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: 24-tooth Technic gear confusion - Part(s) 3648, 3648a, x187
 
Thanks all. For now, I guess I will use just 3648 and indicate the appropriate version in the notes column. Hmm...maybe I need to add "learn how to create LDraw parts" to my ever-growing LEGO ToDo List (although I somehow suspect that 3648 might not (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev, lugnet.db.inv)
 
  Re: True Type fonts and LDraw files
 
I was assuming that the user knows the view angle as well as any MLCad rotation steps that are in place when laying out the building instructions, but maybe this is too much work. If I do it as a post processing step, then the user is going to have (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
(...) Not necessarily. I don't always use the default viewpoint when rendering. (22 years ago, 2-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
(...) As far as I know, you can't do that, but I suppose you could do it with a new META statement. (...) I think there might be some LDRAW programs out there with a notion of a floor or background image. Those are 2D objects that may or may not (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
Quoting Don Heyse <dheyse@hotmail.spam...away.com>: (...) couldn't you say the text "box" is anchored in a point in space, and ALWAYS faces the camera? Or is there a situation where there's more than one camera at the same time? (I don't know much (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
(...) The one thing to watch out for here is that floating text will only look right when viewed from a particular angle. Don't forget that LDraw files contain 3D data which can be viewed from all directions. Text annotation seems to me more like a (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev)
 
  True Type fonts and LDraw files
 
Hi, I've been doing a lot of work on automating the creation of building instructions lately, and have been studying various LEGO Constructopedias. There are places where LEGO uses text to anotate things in their step images (like 180 degree (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev)
 
  Re: 24-tooth Technic gear confusion - Part(s) 3648, 3648a, x187
 
Hi, Two comments: 1. Checking Technica might help (URL) Also, maybe cross-posting to technic and robotics might have been a good idea ... people there tend to know a great deal about Technic parts - specially when earlier, more fragile ones have (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev, lugnet.db.inv)
 
  Re: Callin' all numbers
 
16 - Adam Howard User since: 1997 Author since: 1998 Parts made: 4, +2 modifications Programs I use: Rhinoceros- 3D modeling dxf2dat LDAO Wordpad Notepad Excel L3P L3Lab LDView LDLite MLCad LEDIT (22 years ago, 2-Dec-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad)


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