Subject:
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Re: True Type fonts and LDraw files
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 3 Dec 2002 11:55:27 GMT
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Viewed:
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626 times
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Hmm, you could use the IFPOV and ENDPOV statements:
0 IFPOV
0 text { ttf "arial.ttf" // check your fonts directory for the proper names
0 "place your text here" // well, place your text there
0 1, // thickness of text (text will be 3D, dunno what happens if you choose 0
0 0 // spacing of characters
0 scale <24,24,1> // scale text to 1 brick high (approx)
0 rotate <0,0,0> // change <x,y,z> so your text will be readable
0 translate <0,0,0> // move it to a proper place
0 pigment { color rgb <0,0,0> } // choose your favorite color
0 } // end of text
0 ENDPOV
Maybe you should change one of the scale values to a negative number because
of the difference in x-y-z axes in LDraw and POV-Ray.
I haven't tested this, so if you end up with a formatted harddisk, don't
blame me ;-)
Oh, and let me know if it works!
Jeroen
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Message has 1 Reply: | | Re: True Type fonts and LDraw files
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| Thanks Jeroen, I guess there are multiple issues here. My original thoughts were primarily restricted to my LPub centric perspective, where we create step by step building instructions with a fixed view angle, and use rotation steps to virtually (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: True Type fonts and LDraw files
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| (...) MLCAD indeed has a BACKGROUND meta commmand that places an image as a background. This image always faces the "camera", indepedently of the view angle. It will not work in al instances (it might get obscured by the model), but it is the only (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
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