Subject:
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Re: True Type fonts and LDraw files
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 3 Dec 2002 09:59:21 GMT
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Viewed:
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600 times
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> I think there might be some LDRAW programs out there with a notion of a
> floor or background image. Those are 2D objects that may or may not move
> with the rest of the 3D model depending on how they're implemented. Are
> they done with META commands? I don't know, but I guess it *could* work.
MLCAD indeed has a BACKGROUND meta commmand that places an image as a
background. This image always faces the "camera", indepedently of the view
angle. It will not work in al instances (it might get obscured by the
model), but it is the only non-post-processing option to add text to a model
available today with the regular Lego Cad software - that I can think of.
Of course, you still have to generate the background image in a paint
program , so you might as well work on the rendered image ...
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Message has 1 Reply: | | Re: True Type fonts and LDraw files
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| Hmm, you could use the IFPOV and ENDPOV statements: 0 IFPOV 0 text { ttf "arial.ttf" // check your fonts directory for the proper names 0 "place your text here" // well, place your text there 0 1, // thickness of text (text will be 3D, dunno what (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: True Type fonts and LDraw files
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| (...) As far as I know, you can't do that, but I suppose you could do it with a new META statement. (...) I think there might be some LDRAW programs out there with a notion of a floor or background image. Those are 2D objects that may or may not (...) (22 years ago, 2-Dec-02, to lugnet.cad.dev)
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