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 CAD / Development / 7740
  LDGLite sketch feature (Was: Ldglite bug report)
 
(...) > > (URL) wants that! Can you dump the source somewhere, so I can rebuild LDGLite with that feature? Which flags are needed to get that look? (...) :-) (...) Certainly. Play well, Jacob (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature (Was: Ldglite bug report)
 
(...) I didn't add any flags, I still haven't taken the time to learn that part of the code yet. However, the only changes were to L3View.cpp, and are very straightforward. Note that this is just a proof-of-concept, and is far from being ready for (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature (Was: Ldglite bug report)
 
(...) Let's re-write that, and break it up a bit: - modified function DrawPart() - color 24 is replaced with CurColor instead of edge_color(CurColor), just like color 16 - switch(LinePtr->LineType) cases 3 and 4 use a constant color 15 - (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature (Was: Ldglite bug report)
 
(...) substituted "L3View.cpp" with (URL), deactivated off-screen rendering in the make file, and compiled. But when I try to use it: jsproat.ldglite -mc fly.mpd I just get the usual image. Is your function hidden in some Win32 specific code? Should (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature (Was: Ldglite bug report)
 
(...) Whoops! I forgot to change one item before I uploaded the cpp! Change the line (around line #67), const int jitter_num = 0; to use some positive number, e.g. const int jitter_num = 2; Cheers, - jsproat (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Fixed that, cleaned out all the ".o" files, rebuilt and tried again. With the same result. :-( I hope this isn't because the Linux and Win32 versions of LDGLite actually use different source code. The make file doesn't look like it. Play well, (...) (22 years ago, 25-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Don't be silly. You're probably just making some simple mistake that'll seem so obvious you'll wonder why you didn't think of it yourself. For example, L3View.cpp is only used by the l3 parser. If you don't use -l3 on the command line, you (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Thanks, Don. :-, That's the trick, it seems. Using -l3 turns it on for me, -ld turns it off. Where do I make changes so that this will still work when using the ldlite parser? Cheers, - jsproat (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Ahhh. And as I showed in my example, I didn't use "-l3". When I do, I get nice pictures like this one: (URL) of it. :-) Play well, Jacob -- Bregnerod (a LEGO town): (URL) (22 years ago, 26-Aug-02, to lugnet.cad.dev)  
 
  Re: LDGLite sketch feature
 
(...) Beats me. I'd probably grep for the render_*() functions in the lex and yacc sources files. But then you'd need to grab some lex and yacc executables for the PC to build it. You can look in the lex/yacc output files lex.yy.c and y.tab.c but (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)

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