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 CAD / Development / 6842 (-10)
  Re: Stud logos in fan apps
 
"Dave Schuler" <orrex@excite.com> wrote in message news:Gr2Kr7.IGE@lugnet.com... (...) Well, yes. The loose-knit community which is the 'governing body' of the parts updates and libraries was called LCAD, or at least, the parts updates themselves (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: Stud logos in fan apps
 
(...) Figures--I spent all last week debunking conspiracy myths, and it turns out I'm the victim of one! I'll be watching you... Out of curiosity, was it *ever* "officially" called LCad? Dave! (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: Stud logos in fan apps
 
"Dave Schuler" <orrex@excite.com> wrote in message news:Gr2HCq.9BC@lugnet.com... (...) You know we did it just to upset your site ;-) Actually, its someting Steve and I chatted about for some time. I started considering this, and discussed it with (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: Stud logos in fan apps
 
In lugnet.cad.dev, Tim Courtney writes: **snip of good answers to all of my questions** (...) Tim, you stinker! How can I have my "LCad Apocrypha" website if there's no LCAD anymore!?! I certainly shouldn't use "LDraw Apocrypha" since that implies (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: Name this Jack Stone part
 
(...) And while we/you are thinking about this, the 2 x 2 x 8 column piece (p/n 30646) also needs a name. It has a vertical groove on all four sides and has internal structure on two of four sides. Thanks, Ray (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Name this Jack Stone part
 
This is a new part from the Jack Stone line. It has a part number on the bottom, # 30645. The speciman I have here is black (from 4610). You may have seen it in the set images as a floor piece for the buildings. It is 1 brick high. Is is nominally (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D development announcement
 
(...) No, I just am fed up with OS X, that's all. I'd rather crash Mac OS 9 than lock up the debugger on OS X. It's a personal preference. P.S. It was spider poop. P.P.S. Does anybody know why glBegin(GL_LINES) would return GL_INVALID_OPERATION (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: Brick builder programs (and some more...)
 
(...) (URL) if you can spot the LEGO reference! ROSCO FUT: .off-topic.fun (23 years ago, 5-Feb-02, to lugnet.cad.dev, lugnet.off-topic.fun)
 
  Re: BrickDraw3D development announcement
 
(...) Works for me! Have any of the advances James has made in the last few weeks led you to your decision? I was really kinda' hoping that with some more hands involved you might get the help you needed to flesh out BrickDraw, possibly for both 9 (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  BrickDraw3D development announcement
 
I've abandoned BrickDraw3D on Mac OS X. I am going back to the Mac OS 9 codebase to finish support for OpenGL in the core. The OS X version was going nowhere - CodeWarrior, Carbon, and QD3D was a stew of bugs on OS X. It's possible that I will pick (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)


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