Subject:
|
Re: BrickDraw3D development announcement
|
Newsgroups:
|
lugnet.cad.dev
|
Date:
|
Tue, 5 Feb 2002 02:41:37 GMT
|
Viewed:
|
473 times
|
| |
| |
In lugnet.cad.dev, Matthew Gerber writes:
> In lugnet.cad.dev, Erik Olson writes:
> > I've abandoned BrickDraw3D on Mac OS X. I am going back to the Mac OS 9
> > codebase to finish support for OpenGL in the core. The OS X version was
> > going nowhere - CodeWarrior, Carbon, and QD3D was a stew of bugs on OS X.
> > It's possible that I will pick up OS X again at some point, but the next
> > couple releases of BrickDraw3D will be for Mac OS 9 and OpenGL. Ironically,
> > I'm back to using the same hardware I started it on.
>
> Works for me!
>
> Have any of the advances James has made in the last few weeks led you to
> your decision?
No, I just am fed up with OS X, that's all. I'd rather crash Mac OS 9 than
lock up the debugger on OS X. It's a personal preference.
P.S. It was spider poop.
P.P.S. Does anybody know why glBegin(GL_LINES) would return
GL_INVALID_OPERATION other than because some earlier glBegin is still
outstanding?
|
|
Message has 2 Replies: | | Re: BrickDraw3D development announcement
|
| (...) Four cases that come to mind 1. as you say existing begin 2. command other than vert,color,index,nor...Co,evalPo, arrayEl,material,edg...allList(s) & Some '_EXT's if storable in begin end. Keep anything else after or before as needed. 3. Some (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
| | | Re: BrickDraw3D development announcement
|
| (...) It's easy to miss OpenGL errors. Are you sure it's the glBegin causing the error, and not some previous command? Remember that successful commands don't clear the GL error state. Did you check for an error right before calling glBegin? (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
|
Message is in Reply To:
| | Re: BrickDraw3D development announcement
|
| (...) Works for me! Have any of the advances James has made in the last few weeks led you to your decision? I was really kinda' hoping that with some more hands involved you might get the help you needed to flesh out BrickDraw, possibly for both 9 (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
|
6 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|