Subject:
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Re: Codes for New Colors (was: Sand Red Bricks)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 2 Oct 2001 06:22:51 GMT
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Viewed:
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669 times
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"Michael Lachmann" <michael.lachmann@maxmobil.at> writes:
> Maybe I didn't understand something right, but the LDraw FAQ in
> section 20 mentiones that colors from 256 to 511 are dithered and
> not solid!
This is true. When a new colour is released from LEGO, we normally
aim to find a dithered colour which looks fairly much like the new
colour. Then we define that particular dithered colour as the new
one. That way, we can still use the old programs like LEdit for the
new colours, and newer programs can implement them correctly, should
the author decide to do so. The rest of the dithered colours are
displayed just as before.
Fredrik
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Message has 1 Reply: | | Re: Codes for New Colors (was: Sand Red Bricks)
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| (...) Ok, that means I will extend the internal color table to 512 entries, and allow the user to modify colors up to value 511. Just looked up the code and remembered the implementation: As current MLCad supports the following: 0-31 fixed (as in (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Codes for New Colors (was: Sand Red Bricks)
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| (...) Maybe I didn't understand something right, but the LDraw FAQ in section 20 mentiones that colors from 256 to 511 are dithered and not solid! So how can we have colors there? Are we not supporting dithered colors anymore? Or what is the real (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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