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 CAD / Development / 6222 (-10)
  Re: BrickDraw3D 0.2 released
 
(...) You've also got stud3 and stud4 placements to go by (sometimes). stud3 is the skinny stud used under 1x bricks and plates. stud4 is the tube. (...) I don't remember anything about that. ;) Did he mention the minifig legs to bicycle connection? (...) (23 years ago, 3-Jul-01, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.2 released
 
(...) Tough question. No, not fully able to detect that. What the program does know is the brick rests on top of another bounding box. For bricks, that's usually a connection. Bounding boxes ignore studs, actually any DAT file named stud*.dat is (...) (23 years ago, 3-Jul-01, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.2 released
 
(...) The clicking isn't a bad idea. It wouldn't be hard to provide an option to turn it off. The real problem is knowing *when* to make the sound. Erik's done some cool stuff (last time I saw a demo of BrickDraw3D[1]), but I don't know if he's able (...) (23 years ago, 3-Jul-01, to lugnet.cad.dev)
 
  Re: (Updated) Minifig Arm Calibrations
 
(...) Looking at part 979.DAT, Minifig (Complete Figure Shortcut), it appears the hands are turned at a 45-degree angle. Steve Christopher! have you backed up your data? (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: Substitute Colors for Dithered Colors?
 
Wow, Lars, that was a lot of code to support r = (r1+r2)/2. The obvious hypothesis would say that the eye performs spatial integration on the pixels, so therefore values are averaged. I guess I can try it on my eyes with L3Lab then. I looked in (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: Rotate, pitch, yaw, or roll?
 
Wow. LUGNET rocks. Actually, people like you, Garrett, make it rock. Can you also tell me the Perl package that implements pathname concatenate in a platform-independent way? (I'm a Perl Pounder too, by day.) I'm going to write the code to detect (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: Rotate, pitch, yaw, or roll?
 
(...) On the 'typical' aircraft: Pitch is the angle (from horizontal) along the of the centerline of the aircraft. Roll is the rotation around the centerline axis Yaw is the rotation of the centerline around the 'altitude' axis So your 'Rotate' (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: Rotate, pitch, yaw, or roll?
 
(...) Couldn't you just specify "rotate X axis" "rotate Y axis" rotate Z axis"? Something a'la most 3D apps, with an XYZ key visible in the model window would help with this (could be toggled on/off). Matt (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Rotate, pitch, yaw, or roll?
 
What verbs are better for describing rotation about the standard axes? Rotate is usually understood as spinning about the vertical axis. There are aeronautical terms for the other two, pitch and yaw, and I can't remember which is which, so I'm using (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.2 released
 
(...) Having never been able to use the DOS/Windows editors, do any of them do this? Whould it be a 'horrible' idea, to get confirmation of sorts via audible feedback? It might be a unique option at that. Just thinking out loud though... (...) Got (...) (23 years ago, 2-Jul-01, to lugnet.cad.dev)


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