Subject:
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Re: Texture mapping spec? (was Re: Doing Patterns and Bitmaps in MLCad)
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Newsgroups:
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lugnet.cad.mlcad, lugnet.cad.dev
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Date:
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Wed, 6 Sep 2000 17:29:30 GMT
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Viewed:
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69 times
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In lugnet.cad.mlcad, Farlie A wrote:
> In lugnet.cad.mlcad, Steve Bliss writes:
> > Urg. Why so wordy? Just do:
>
> Sorry, Computing course at college showing through. (We were told try and
> specify EVERYTHING. Unfotunatly there is no concrete defintion of what
> EVREYTHING is.)
:) I know what you mean.
> I am inclinded to agree with your suggestion above, but are they able to cope
> with 'nested' textures such as those included by line type 1?
Hmm. There shouldn't be any need for 'nested' textures. Or is 'nested
texturing' an area of texture-mapping that I don't know about?
Steve
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