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 CAD / Development / 5117 (-20)
  Re: Making parts
 
(...) Welcome - new part authors are always welcome. This is a frequently asked question, the following items on lugnet.cad.dev may help (and there are certainly other threads in this group with useful info) (URL) this helps. Is you have questions, (...) (24 years ago, 6-Sep-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
 
(...) No. Chris (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: an unusual request...
 
(...) pieces (...) the (...) on (...) Yes 6029 - Chris (24 years ago, 6-Sep-00, to lugnet.cad.dev, lugnet.pirates)
 
  Re: Are fixes automatically included?
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:gi1arsoj23ml4du...4ax.com... (...) new (...) using (...) renderings (...) better (...) This is true. I just finished getting LDView's primitive substitution working for the quarter sloped (...) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: It's all clear now...
 
Whoops, forgot the original point of my message: Thanks, Steve! --Travis Cobbs (tcobbs@san.REMOVE.rr.com) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: It's all clear now...
 
Boy, talk about timing. I'm currently in the process of adding primitive substitution to LDView, and the ?-4cyls* primitives were next on my list. However, while I could definitely tell they were different (one slope appears concave; the other (...) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:oekarsonpfetb7s...4ax.com... (...) I tend to agree about putting it all in 2 separate commands. However, I don't think a position vector and orientation matrix are appropriate. A texture is (...) (24 years ago, 6-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: 30223 contains co-planar polygons
 
(...) Axel Poqué has already submited an update for this particular part. I've been giving it a "second opinion" adding a fix for the ghost lines mentioned above. In my opinion this part isn't an example of overlapping faces. What happened in the (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: an unusual request...
 
Yes. Just had a look through my sprue bag. Neither the 'plume' sprue nor the 'dragon' sprue have a number, though, as previously observed. On Tue, 5 Sep 2000, Steve Bliss (<n4karsgppt6mu2o2dn...j87esd@4ax .com>) wrote at 20:01:33 (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev, lugnet.pirates)
 
  Re: Doing Patterns and Bitmaps in MLCad
 
(...) [snip] Urg. Why so wordy? Just do: 0 TEXTURE <position vector> <orientation matrix> <filename.type> [START <standard ldraw commands go here> 0 TEXTURE END] The <position vector> and <orientation matrix> parameters are identical to the (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: an unusual request...
 
Cool! We needed the number for the cattlehorns piece, in the current vote. :) Can anyone else confirm this 6029 number on the horns'n'headdress sprue? Steve (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev, lugnet.pirates)
 
  Re: 30223 contains co-planar polygons
 
(...) Yes, please. Fixes and improvements are always accepted! (...) Great! One more comment (to everyone, not Dave) about overlapping rectangles, and why not to use them. When this approach is used simply as a shortcut so the author doesn't have to (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: 30223 contains co-planar polygons
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:G0ALp7.7D9@lugnet.com... (...) tag. (...) polygons. That sounds good to me, at least in this case. Since the overlapping polygons are the same color, they shouldn't cause any rendering (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: It's all clear now... (how to use 1-4cyls2.dat)
 
(...) Thanks for explaining this again Steve - I am sure I tried to explain this when I created this primitive in Oct 1998. But it is really hard to get ones head around - it took me some time playing with the *cyls.dat files before I realised I (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: 30223 contains co-planar polygons
 
(...) tag. Happily, the "bad vertex sequences" were easier to fix than I anticipated, and the part now seems to pass the L3P check-test. I'll resend it to you, if you'd like. Other than the correction, the part is more-or-less identical to the one (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  It's all clear now...  [DAT]
 
This is one is for parts authors, I suppose... I never understood the relation between the original sloped cylinder primitives--1-4cyls.dat, 2-4cyls.dat--and the newer 1-4cyls2.dat. Both sets of files are the result of intersecting a cylinder with (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
 
(...) Chris: Are you able to access this area yet? Steve (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: Are fixes automatically included?
 
(...) Currently, fixed parts are "automatically included", once the parts admin (ie: me) checks over the changes. And the fixed 2447 (the minifig visor) should look better with any color/treatment. Steve (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: Voting Open for LCAD Parts Update 2000-02
 
(...) Maybe it's the noise electronic components make when they emit smoke. Especially vacuum tubes, or anything located in a Mad Scientist's Laboratory. Steve (24 years ago, 5-Sep-00, to lugnet.cad.dev)
 
  Re: *** LDView v0.7 Released ***
 
Travis Cobbs wrote... (...) I have also had second thoughts about the autocorrecting in L3Lab, when it is used for part inspection[1]. L3P and L3Lab share the input routines, which does several corrections. Some corrections are imperative to have (...) (24 years ago, 4-Sep-00, to lugnet.cad.dev)


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