To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 5102
5101  |  5103
Special: 
[DAT] (requires LDraw-compatible viewer)
Subject: 
It's all clear now...
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 5 Sep 2000 15:28:19 GMT
Viewed: 
653 times
  
This is one is for parts authors, I suppose...

I never understood the relation between the original sloped cylinder
primitives--1-4cyls.dat, 2-4cyls.dat--and the newer 1-4cyls2.dat.  Both
sets of files are the result of intersecting a cylinder with an angled
plane.  The difference is the angled plane.

(Suggestion: open both 1-4cyls.dat and 1-4cyls2.dat in L3Lab.  Turn up the
zoom to 12800, deselect BFC, select Show Axes, and choose random colors.)

For x-4cyls, the intersecting plane is Y = X - 1.

For 1-4cyls2, once the primitive is rotated around Y -90degrees (into the
X+/Z+ quadrant), the intersecting plane is Y = Z.

No big mathematical insights here.  Just two relationships to note:

1. 1-4cyls and 1-4cyls2 are complements.  If you put them together the
right way, they make a 1-4cyli.  Like this:

1 15 0 0 0 1 0 0 0  1 0  0 0 1 1-4cyls.dat
1 14 0 1 0 -1 0 0 0 -1 0 0 0 1 1-4cyls2.dat

Which is pretty cool, and it means that for any cylinder-plane intersection
(where the plane is parallel to the X or Z axis), these primitives will fit
the intersection.

2. This is sort of a corollary.  You can use multiple copies of 1-4cyls and
1-4cyls2 to make a 4-4cyls.  Like this:

1 14 0 0 0 1 0 0 0 1 0 0 0 1 1-4cyls.dat
1 4 0 1 0 1 0 0 0 1 0 0 0 1 1-4cyls2.dat
1 3 0 1 0 1 0 0 0 1 0 0 0 -1 1-4cyls2.dat
1 2 0 0 0 1 0 0 0 1 0 0 0 -1 1-4cyls.dat
1 1 0 0 0 0 0 -1 0 1 0 1 0 0 2-4cyli.dat

So 1-4cyls2 is hidden in 2-4cyls -- it's the upper section of the sloped
area.  Like this:

1 16 0 0 0 1 0 0 0 1 0 0 0 1 1-4cyls.dat
1 16 0 0 0 0 0 -1 0 1 0 1 0 0 1-4cyli.dat
1 14 0 1 0 1 0 0 0 1 0 0 0 1 1-4cyls2.dat

Maybe this was discussed before, and I've forgotten since then.  I stumbled
across it while making the minifig skeleton leg, and I thought I'd post it,
in case anyone else finds it useful.

Steve



Message has 3 Replies:
  Re: It's all clear now... (how to use 1-4cyls2.dat)
 
(...) Thanks for explaining this again Steve - I am sure I tried to explain this when I created this primitive in Oct 1998. But it is really hard to get ones head around - it took me some time playing with the *cyls.dat files before I realised I (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
  Re: It's all clear now...
 
Boy, talk about timing. I'm currently in the process of adding primitive substitution to LDView, and the ?-4cyls* primitives were next on my list. However, while I could definitely tell they were different (one slope appears concave; the other (...) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
  Re: It's all clear now...
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:qn1arso26cua6dm...4ax.com... (...) Like Chris, I spent probably an hour rotating, inverting, skewing the cyls.dat primitives before coming to the conclusion that I needed something else. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)

8 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR