To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 5030
  Re: Voting Open for LCAD Parts Update 2000-02
 
(...) This is by design then? (...) No preference here; I just think that (for consistency) the origin should be between two studs (if possible), and visible when the model is viewed from the front or back or the sides (if possible). This one is (...) (24 years ago, 22-Aug-00, to lugnet.cad.dev)
 
  Re: Voting Open for LCAD Parts Update 2000-02
 
(...) Right. As I understand, this brick appeared with several different colors of printing, but always on the same color brick. This approach (hard-coding the brick color, but allowing the pattern color to 'float') has been done in a few other (...) (24 years ago, 22-Aug-00, to lugnet.cad.dev)
 
  Gears (Was: Voting Open...)
 
(...) I think I've done all except for the largest. (...) DSCTS gears? Are they the same as Classic European Pre-Technic gears? (URL) is there yet another kind? The euro gears are not at all compatible with Samsonite gears. Where can a picture of (...) (24 years ago, 23-Aug-00, to lugnet.cad.dev)
 
  R2D2's body (Was: Voting Open...)
 
(...) Ditto. I suggest it should be rotated 90 degrees before officializatoin. (btw, I made a little mockup of R2's body with orna... sorry, pattern) -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 23-Aug-00, to lugnet.cad.dev)
 
  Re: Gears (Was: Voting Open...)
 
(...) Hmm. I may be confused. The DACTA gears (see (URL)) may all be DUPLO scale. (...) About the same time as the rest of us. Once we get one standard figured out, some other issue arises. Steve (24 years ago, 23-Aug-00, to lugnet.cad.dev)
 
  Re: R2D2's body (Was: Voting Open...)
 
(...) Rotated? As in on the y-axis? That's pretty much what I was arguing against. Why should it be rotated? Cheers, - jsproat (24 years ago, 23-Aug-00, to lugnet.cad.dev)
 
  Re: R2D2's body (Was: Voting Open...)
 
(...) Umm, Jeremy. The holes are currently parallel (and centered on) the Z-axis. Rotating 90-degrees around Y would put the holes parallel to the X-axis. Steve (24 years ago, 23-Aug-00, to lugnet.cad.dev)
 
  Re: R2D2's body (Was: Voting Open...)
 
(...) So that, when R2D2 pattern is finished, front view will be front view and not left view. -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 23-Aug-00, to lugnet.cad.dev)
 
  Re: R2D2's body (Was: Voting Open...)
 
(...) Rotating 90-degrees (...) D'oh! I haven't had a chance to verify, but I do believe that I *did* rotate it while I was looking at it in LEdit! Sorry, y'all. Yep, I agree 100% with Tore and Steve on this. Cheers, - jsproat (24 years ago, 24-Aug-00, to lugnet.cad.dev)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR