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 CAD / Development / 4162 (-20)
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
(...) Yeah sorry, I don't know why it does that. Sometimes geocities makes you go to the site first: (URL) then grab the file: ldglitesrc0_6pre6.zip Probably has something to do with forcing you to view their advertisements. Perhaps I should move (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) Please beware that there are genuine reasons for having lines in patterns so long as they are hidden within polygons - so don't assume that any patterned part with a type 2 line is in error. This technique helps to prevent the pattern (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
No, definitely not! IMO, Jonathan responded totally on-topic to my message, (with capitals and apostrophes perfectly in place). He pointed out that not only some printed patterns, but also the 2473 car wash brush contains "2 24..." lines that l3p (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
Don Heyse skrev i meddelandet ... (...) [...] (...) -- Anders Isaksson, Sweden BlockCAD: (2 URLs) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
(...) sure, why not? on MY computer, with win95 osr2, and a voodoo2 board ( fs only :( ) it just uses the MS unaccellerated driver (until someone writes a gl driver for the matrox millenium 2, my 2d/semi 3d card, and good luck on that ever (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) --Todd (25 years ago, 17-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) Don't forget to put the car wash brush on that list. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) First step is to make a list of parts to redo. Then we need to know if the lines are about one LDU thick. Then I can volunteer on some parts - and hopefully some more? /Tore (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) The patterns that didn't show up are (incorrectly) made up of lines instead of polygons. L3P can't distinguish between edge lines and pattern lines, so it leaves them out altogether. Someone really should fix all the patterns which use lines. (...) (25 years ago, 16-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
(...) Hey you're right, but I don't know why though. Try this instead. Go here: (URL) get this: ldglitesrc0_6pre6.zip. Don (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
(...) Oops, Sorry, I just needed to save target as. -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
(...) I tried this link, and it said the page was unavailable. -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
(...) Yeah, I know all about that. A few experimental releases back I was printing NULL strings instead of actual version info (Which made it crash on linux). The current experimental code grabs the version after opening the window. So have you (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
[...SNIP...] (...) Some (almost all) implementations of OpenGL Drivers only after creating a window do: - reset the GL_ERROR state variable - supply correct state strings which obviously include the GL_VERSION (and all other) string(s). Make sure (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Need volunteer to test LdGLite on accelerated hardware.
 
Would anyone with a 3D accelerated video board running windows like to run a test on LdGLite? The current windows executable in the experimental ldglite source zip file prints out the opengl version used. When it uses the unaccelerated software (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: LDraw CD-ROM Project
 
(...) Attention: Not all the people who have a PC have a CD writer ! Don't forget that. Also, don't forget the kids, there are still a lot of people who buy a pc for their children to play games, but the parents aren't interested in the pc. (...) I (...) (25 years ago, 15-Mar-00, to lugnet.cad.dev)
 
  Re: Wheel Technic 20x30 DAT file wanted
 
(...) No, i'm looking for the OLD TECHNIC WHEELS as found in the following sets: 8850 (1990) 8853 (1988) 8865 (1990). These are the wheels with SOLID tires on it. The LEGO part number that's molded on the 'hub' is 4266, on the tire is twice '(C) (...) (25 years ago, 15-Mar-00, to lugnet.cad.dev)
 
  Re: Recursive MPD files (WAS: Re: Lich (Undead Wizard))
 
(...) Thanks Lars, I'll use your fix as soon as I get it. So far I've only come up with a crummy hack using the unused Investigated flag in L3Input. It makes the colors come out all wrong but at least it no longer crashes. Don (25 years ago, 14-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: Work-in-progress - Pirate Peg-leg
 
(...) Cool. If it's of any help, I posted a really quick-and-dirty, needs-a-ton-of-work-...a-miracle) version, included within a MPD file, here: "(URL) (25 years ago, 13-Mar-00, to lugnet.cad.dev)
 
  Work-in-progress - Pirate Peg-leg
 
Just to let any other aspiring authors know that I am working on the Pirate peg leg. I have cracked the intersecting cylinder issues, so it is just a matter of time now. Chris (25 years ago, 13-Mar-00, to lugnet.cad.dev)


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