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[FUT cad.dev]
In lugnet.cad.dat.models, Chuck Sommerville writes:
> http://users.cwnet.com/chuck/pics/Loader.jpg (58K)
> So what happens to the decals? Why don't they show up when rendering in POV?
The patterns that didn't show up are (incorrectly) made up of lines instead
of polygons. L3P can't distinguish between edge lines and pattern lines, so
it leaves them out altogether. Someone really should fix all the patterns
which use lines. Maybe we should make an effort to gather all the parts
with line patterns and split them up among volunteers who will replace the
lines with 1 LDU wide polygons...
--Bram
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