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Subject: 
Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 30 Sep 1999 15:38:09 GMT
Viewed: 
789 times
  
"Lars C. Hassing" wrote:

"enough rays" - exactly what stroke me too when I read Leonardo's posting!
With the fast computers nowadays we could shoot millions of rays at the
part from all possible viewing angles (this might even disclose some
invisible faces! - hm, are these needed when a part is drawn transparently?)

  When you draw a part with a pattern transparently, I guess it's not a
good idea to remove the backfaces or you might not see the pattern from
some angles.

In addition to Leonardo's summary:
Because the "what is inside/outside" of e.g. 4-4cyli.dat depends on the
usage, and we don't want two sets of primitives, I think we need to
decide on a "0 CCW" or "0 FACE CCW"  or ?? keyword.
(see the discussion I started on Feb 4th 1999)

  About that discussion, IMO it would be better to have *everything* CCW
instead of adding a keyword. Most primitives can have their faces
changed by using mirroring so we probably won't need to have 2 sets,
only make the current files have the same orientation.

Leonardo



Message has 1 Reply:
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)  [DAT]
 
Leonardo Zide wrote in message <37F383E1.CA6B8962@c...com.br>... (...) I agree with John Van in that we need three keywords: CCW, CW, UNKNOWN. As the rendering program is going to keep track of the number of mirrorings of the transformations (or (...) (25 years ago, 1-Oct-99, to lugnet.cad.dev)

Message is in Reply To:
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
 
John VanZwieten wrote in message ... (...) Me too! (...) "enough rays" - exactly what stroke me too when I read Leonardo's posting! With the fast computers nowadays we could shoot millions of rays at the part from all possible viewing angles (this (...) (25 years ago, 30-Sep-99, to lugnet.cad.dev)

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