Subject:
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Re: POV-RAY question
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 24 Aug 1999 07:00:48 GMT
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Viewed:
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459 times
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In lugnet.cad.dev, Ryan Dennett writes:
> On 8/23/1999, at 8:58 PM, Sproaticus wrote:
>
> > In lugnet.cad.dev, Ryan Dennett writes:
> > > I've been messing around with pov-ray today and I've been trying
> > > to
> > > figure out how I can get headlights/taillights/emergency lights
> > > for
> > > a fire truck.
> >
> > Try playing with the "ambience" value on the piece you want to light up. Arg,
> > I forget the actual syntax, and all my POV files are on my other machine, so
> > I'll just have to tell ya to check the docs. Basically, the ambience
> > value tells POV-Ray how much light is bounced off the object, so an object
> > with a really high ambience value (whether it's transparent or not) will
> > appear very bright. It won't cast shadows, though, but this may be okay;
> > shadows take forever to render.
> >
> > Cheers,
> > - jsproat
>
> OK, read the docs(well just on that subject) but it didn't
> really help me.
> I'm one of those people who don't really understand some(most)
> of that
> stuff.
> Where am I supposed to set the ambience?? Is it something you
> have
> to set for each piece that you want with a different ambience
> value??
>
> One other thing. I decided to try L2P, but how am I supposed to
> set the
> Library Path?? Yes, I checked the docs, but they are to vague
> for me. I
> assumed that you are supposed to set them in some .ini file, but
> which
> one.
Yes U can from the POV menu chose:
TOOLS
Edit master POVRAY.INI
and then add at the end a row like:
Library_Path=.............
U can add up to 10 Paths
in this way U have to do it just one time!
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Message is in Reply To:
| | Re: POV-RAY question
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| (...) trying (...) lights (...) light up. Arg, (...) other machine, so (...) ambience (...) so an object (...) not) will (...) may be okay; (...) OK, read the docs(well just on that subject) but it didn't really help me. I'm one of those people who (...) (25 years ago, 24-Aug-99, to lugnet.cad.dev)
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