Subject:
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Re: POV-RAY question
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 24 Aug 1999 00:28:05 GMT
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Viewed:
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432 times
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Actually, I can't really get that to work from inside a
transparent
plat/tile. It will sortof light up, but not nearly bright
enough, and I
can't find any way to adjust the brightness. I guess that's the
biggest
problem that I have. Then, with the headlights, I want to use a
spot
light, but I can't do that with L3P, that is why I'm going to
try L2P
and LGEO tonight.
Ryan
"I want to bring back that old society of responsible, moral
families and children. My hope and dreams are for righteousness
to prevail." Darrell Green
*********** REPLY SEPARATOR ***********
On 8/23/1999, at 7:36 PM, cwalton wrote:
> A easy way to do this is in Ledit, insert the file "light.dat" inside the
> element you want lit up. By running L3P with the -l option it turns the
> light.dat files into light sources. (I'm not sure if this works with L2P, you
> will have to check if that is what you use.)
>
> I hope this helps
>
> -- Calvin Walton
>
> In lugnet.cad.dev, Ryan Dennett writes:
> > I've been messing around with pov-ray today and I've been trying
> > to
> > figure out how I can get headlights/taillights/emergency lights
> > for
> > a fire truck. I've seen headlights done before, but I can't seem
> > to get
> > it to work. I can make a spotlight, but the light doesn't seem
> > to go very
> > far or seem very bright.
> > Any help on this subject would be *_*greatly*_* appreciated.
> > Thank you
> > Ryan
> >
> > "God wants us to realize that He is our everything." David
> > Robinson
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Message is in Reply To:
| | Re: POV-RAY question
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| A easy way to do this is in Ledit, insert the file "light.dat" inside the element you want lit up. By running L3P with the -l option it turns the light.dat files into light sources. (I'm not sure if this works with L2P, you will have to check if (...) (25 years ago, 23-Aug-99, to lugnet.cad.dev)
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