Subject:
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Re: POV-RAY question
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 24 Aug 1999 01:51:05 GMT
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Viewed:
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449 times
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On 8/23/1999, at 8:58 PM, Sproaticus wrote:
> In lugnet.cad.dev, Ryan Dennett writes:
> > I've been messing around with pov-ray today and I've been trying
> > to
> > figure out how I can get headlights/taillights/emergency lights
> > for
> > a fire truck.
>
> Try playing with the "ambience" value on the piece you want to light up. Arg,
> I forget the actual syntax, and all my POV files are on my other machine, so
> I'll just have to tell ya to check the docs. Basically, the ambience
> value tells POV-Ray how much light is bounced off the object, so an object
> with a really high ambience value (whether it's transparent or not) will
> appear very bright. It won't cast shadows, though, but this may be okay;
> shadows take forever to render.
>
> Cheers,
> - jsproat
OK, read the docs(well just on that subject) but it didn't
really help me.
I'm one of those people who don't really understand some(most)
of that
stuff.
Where am I supposed to set the ambience?? Is it something you
have
to set for each piece that you want with a different ambience
value??
One other thing. I decided to try L2P, but how am I supposed to
set the
Library Path?? Yes, I checked the docs, but they are to vague
for me. I
assumed that you are supposed to set them in some .ini file, but
which
one.
Thanks
Ryan
"The number one thing I teach my children is to love Jesus
Christ." Mike Singletary
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Message has 3 Replies: | | Re: POV-RAY question
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| (...) In POV Ray, choose "Render" > "Edit Settings/Render" In the "Command line options" box, type: +Lc:\ldraw\lgeo or whatever the correct path is. You can add more than one path to look in, for example if you want to use Anton Raves' (...) (25 years ago, 24-Aug-99, to lugnet.cad.dev)
| | | Re: POV-RAY question
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| (...) Yes U can from the POV menu chose: TOOLS Edit master POVRAY.INI and then add at the end a row like: Library_Path=......... U can add up to 10 Paths in this way U have to do it just one time! (25 years ago, 24-Aug-99, to lugnet.cad.dev)
| | | Re: POV-RAY question
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| (...) I goofed on the spelling; it's "ambient" and not "ambience". Anyway, modify in the "finish" section of the sub-part you want to light up. e.g. in the L3P output file, find the sub-part you want to light up, and change from: finish { ambient (...) (25 years ago, 24-Aug-99, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: POV-RAY question
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| (...) Try playing with the "ambience" value on the piece you want to light up. Arg, I forget the actual syntax, and all my POV files are on my other machine, so I'll just have to tell ya to check the docs. Basically, the ambience value tells POV-Ray (...) (25 years ago, 24-Aug-99, to lugnet.cad.dev)
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