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Subject: 
Re: POV-RAY question
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 24 Aug 1999 00:50:01 GMT
Viewed: 
569 times
  
In lugnet.cad.dev, Ryan Dennett writes:
I've been messing around with pov-ray today and I've been trying
to
figure out how I can get headlights/taillights/emergency lights
for
a fire truck.

Try playing with the "ambience" value on the piece you want to light up.  Arg,
I forget the actual syntax, and all my POV files are on my other machine, so
I'll just have to tell ya to check the docs.  Basically, the ambience
value tells POV-Ray how much light is bounced off the object, so an object
with a really high ambience value (whether it's transparent or not) will
appear very bright.  It won't cast shadows, though, but this may be okay;
shadows take forever to render.

Cheers,
- jsproat



Message has 1 Reply:
  Re: POV-RAY question
 
(...) trying (...) lights (...) light up. Arg, (...) other machine, so (...) ambience (...) so an object (...) not) will (...) may be okay; (...) OK, read the docs(well just on that subject) but it didn't really help me. I'm one of those people who (...) (25 years ago, 24-Aug-99, to lugnet.cad.dev)

Message is in Reply To:
  POV-RAY question
 
I've been messing around with pov-ray today and I've been trying to figure out how I can get headlights/taillights/emergency lights for a fire truck. I've seen headlights done before, but I can't seem to get it to work. I can make a spotlight, but (...) (25 years ago, 23-Aug-99, to lugnet.cad.dev)

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