| | Re: Parts with odd angles
|
|
(...) What about removing some items from "Technic"? Like make some new categories, such as axles, beams, and gears? Personally I think the "Technic" category is to big and varied. Motors and battery boxes and such could go into electric, and misc. (...) (25 years ago, 15-Jul-99, to lugnet.cad.dev)
|
|
| | Categories (was Re: Parts with odd angles)
|
|
(...) Umm, the battery boxes and such *are* in electric. Are you looking at LDAO's VEC? You might want to hit the "restore default categories" option to capture the recent part-moves. It's a good idea to look at the Technic category and maybe move (...) (25 years ago, 15-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
Steve Bliss <blisses@worldnet.att.net> wrote in message news:378e19fb.710642...net.com... (...) Patterned bricks could be put in BrickPatterned. It's nice to have all those 1x1 bricks with lettern & numbers, but it's a pain getting past them to the (...) (25 years ago, 15-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Parts with odd angles
|
|
(...) Here's another list, just for Technic, and including the second word in each part's name: Category Parts New Category Technic Angle 11 Connector Technic Axle 17 Axle Technic Ball 1 Gear Technic Brick 11 Beam Technic Bush 4 ? Gear, Connector, (...) (25 years ago, 15-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) The same can be said for other patterned parts as well. But do we want to move them out of their categories? But then again, 'Brick' does have the most patterned pieces in it. (...) Yep. One of those little nagging leftovers that needs moving. (...) (25 years ago, 16-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) Whoops! I guess I should've looked before posting. :) Anyways, there are still some electric elements in Technic, including the polarity switch, micromotor, and the fibre-optics element. Jeff - "Mmmm! Creamy Spamcake centering!" (25 years ago, 16-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) Or take all the bricks with alphanumeric printing, along with the Roadsigns, and make a new category called Sign. How about moving the bricks with headlight/taillight patterns to Car? And plane windows to Plane. Hmm, maybe a generic Patterned (...) (25 years ago, 16-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) would e.g. the pickaxe part go in equipment or aaccessories? the chainsaw? (25 years ago, 17-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
Jonathan Wilson <wilsonj@xoommail.com> wrote in message news:37906576.F92182...ail.com... (...) Hand-held stuff would stay in accessories. -John Van (25 years ago, 19-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) It's tempting to put the chainsaw under Weapons... Steve (25 years ago, 19-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) LOL. -John Van (25 years ago, 19-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) Me too! It's amazing how many things can be weapons if you really want them to be. :) I even put the ice-pick axe, the flat-head screwdriver, and the grappling hook under "weapons"... (URL) course, the magic wand and the crystal ball are (...) (25 years ago, 19-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
Todd Lehman <lehman@javanet.com> wrote in message news:FF4z9r.HAF@lugnet.com... (...) The crystal ball may be streatching it, but a magic wand is most definitely a weapon, unless it can only be used to sprout flowers or something like that. -John (...) (25 years ago, 19-Jul-99, to lugnet.cad.dev)
|
|
| | Re: Categories (was Re: Parts with odd angles)
|
|
(...) Those crystal balls are bigger than a mini-fig's head. That could hurt, if someone starts throwing things. Steve (25 years ago, 20-Jul-99, to lugnet.cad.dev)
|