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 CAD / Development / 1472 (-20)
  Re: How big is your VEC dir?
 
(...) Steve (26 years ago, 21-Apr-99, to lugnet.cad.dev)
 
  [ldraw.org] Status/Help Needed
 
As the site templates begin to take shape, we need to begin organizing volunteers for various aspects of the site.  This is the current status of various site areas: 1. Multilanguage Support - Group Leader Jacob Sparre Andersen (Danish translation) (...) (26 years ago, 21-Apr-99, to lugnet.announce, lugnet.admin.general, lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
(...) Oh! Check out Steve's LDAO pages, specifically this one: (URL) - jsproat (26 years ago, 21-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
(...) Oops! I guess I should have specified what I meant: How did you get LDLite to generate the VEC Images? I didn't think there was an option for it. Jeff (26 years ago, 21-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
(...) Go directly into LDLite, and make sure the Options -> Shading menu item is checked. This setting will be remembered, so the VEC images generated *should* have shading. Cheers, - jsproat (26 years ago, 21-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
(...) Mb, (...) So how did you do it? I'm clueless when it comes to any interaction between LDLite and LDAO. ;) (26 years ago, 21-Apr-99, to lugnet.cad.dev)
 
  [ldraw.org] Update
 
I am pleased to announce that the registration of www.ldraw.org has been confirmed by InterNIC and should be operational worldwide by mid-afternoon 4.21.99 Central US Daylight Time. I have recieved compensation for the cost and will promptly pay (...) (26 years ago, 21-Apr-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: How big is your VEC dir?
 
(...) Heck, yeah! I gotta have that shading, man! :-, I'm rendering at 100%, too. I tried 50% and 75% for a while, but I lost too much detail to be comfortable with it. Cheers, - jsproat (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
(...) What the heck ya got in there, man?? As of the latest update, mine is ~8 Mb, rendered in LDraw at 50%. Did you use LDLite to render the VEC? That's more than my entire LDraw directory! :) Jeff - Who can't believe anyone can actually get 79 Mb (...) (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
(...) I've just finished updating the source and sent the changes to Paul, hope he likes the way I've changed LDL :) (...) (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: Minifig torso subpart (was suggestion for roadplate like parts)
 
(...) OK, they're done. Besides drawing the non-patterned areas, I also moved the original pattern-commands to z=-10. Steve (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: [ldraw.org] L3P Question
 
(...) That makes sense. I will take a closer look at it. I have gotten into the habit of using LEdit coordinates as a reference for scene locations. Done right, it is a handy way of figuring out translation coordinates for various elements. -- Terry (...) (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
Ya gotta love that logic. :-) -- Terry K -- (...) (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: How big is your VEC dir?
 
Hmmm. A 6.4 GB drive is $124 at Fry's today, for a cost of roughly $0.01 USD per 0.5 MB. If we assume this option saves 22 MB for each of the 500 LDLite users, the net savings to the entire world will amount to $220, which is probably worth an hour (...) (26 years ago, 20-Apr-99, to lugnet.cad.dev)
 
  Re: Minifig torso subpart (was suggestion for roadplate like parts)
 
(...) wrote: (...) 9326-4t.dat (...) is (...) Sure, go ahead if you have the time, or let me know if you'd prefer me to fix them. I didn't realise these were still in need of work - were these the early ones I did where I painted the decoration at (...) (26 years ago, 19-Apr-99, to lugnet.cad.dev)
 
  Re: Status of SW Ion Cannon?
 
(...) Ah, cool. I hadn't noticed that application. Kind of wobbly, but it works. (...) I'm sure your meas-timates are at least as good as mine, so it's not worth re-doing all of your work. (...) That's how I would have done it. Not much fun. (...) (...) (26 years ago, 19-Apr-99, to lugnet.cad.dev)
 
  Re: Status of SW Ion Cannon?
 
Steve Bliss wrote in message <371a91f5.3600445@lu...et.com>... (...) Excellent, then I think the gap in the bottom should be drawn. I could be used to mount the cannon on an antenna or other 8 ldu width rod. (...) I meas-timated the radii as 4.5 (...) (26 years ago, 19-Apr-99, to lugnet.cad.dev)
 
  Re: [Newpart] - #2871, Electric Train 9V Motor Decorative Side
 
-----Original message----- From: jonathan wilson <wilsonj@xoommail.com> To: lugnet.cad@lugnet.com <lugnet.cad@lugnet.com>; lugnet.cad.dev@lugnet.com <lugnet.cad.dev@lugnet.com> Date: zaterdag 17 april 1999 1:18 Subject: Re: [Newpart] - #2871, (...) (26 years ago, 19-Apr-99, to lugnet.cad, lugnet.cad.dev)
 
  RE: [ldraw.org] L3P Question
 
Terry Keller wrote on Saturday, April 17, 1999: (...) Well, it tells you the extent and position of the model, which I find indispensable when trying to place several models in a scene. /Lars (26 years ago, 19-Apr-99, to lugnet.cad.dev)
 
  RE: Status of SW Ion Cannon?
 
John VanZwieten wrote on Saturday, April 17, 1999: (...) I (...) the (...) All 3 cone primitives (4-4con12.dat, 1-4con3.dat, 1-4con4.dat) have POV equivalents in L3P. Unfortunately in v1.1 the 1-4 cones are clipped by a too small box, (...) (26 years ago, 19-Apr-99, to lugnet.cad.dev)


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