Subject:
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Re: LPub 4 Status
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 27 Mar 2008 14:24:50 GMT
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Viewed:
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16371 times
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In lugnet.cad.dev, Don Heyse wrote:
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In lugnet.cad.dev, Travis Cobbs wrote:
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How about I send you a universal binary of a static libpng? (If I remember
correctly, it was a real pain to make.)
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I havent fetched the LDRAW parts library yet. So whats the best way to
get the parts for the Mac -- With bricksmith? In ldview? Straight from
ldraw.org? -- and where do you folks put the LDRAWDIR on the MAC these
days?
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I think I got mine via BrickSmith, which is kind of sad, really, but I just
checked, and LDView will happily download the official library on the Mac if
you just run it and open its sample file.
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Thanks guys for all the help. I grabbed BrickSmith and moved the ldraw
folder that came with it to /Library. I wanted both anyhow so it seemed
to be the way to go. Then I built a new (universal?) ldglite with your
static libpng and some patches to render offscreen via the carbon fns. It
didnt work from an ssh login (carbon is forbidden), but when I logged
locally I got a png file without opening a graphics window. Cool!
Kevin, if you want to test it I put a beta of just the executable
here.
Enjoy,
Don
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Hi Don,
It worked!
Now I just have to figure out how to get my main menu and popup menus to work
on the Mac from Qt!
Thanks!
Kevin
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Message is in Reply To:
| | Re: LPub 4 Status
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| (...) Thanks guys for all the help. I grabbed BrickSmith and moved the ldraw folder that came with it to /Library. I wanted both anyhow so it seemed to be the way to go. Then I built a new (universal?) ldglite with your static libpng and some (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
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