Subject:
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Re: How much is too much?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 6 Apr 1999 11:30:11 GMT
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Viewed:
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949 times
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Chris Dee wrote in message ...
> Wow, what detail. An impressive computer graphic, in its own right, but IMHO
> too much for LDraw. I tend to agree with Jeff Boen about using the basic
> 16-sided polygon, but do appreciate how facetted this can make things look in,
> for example, POV-Ray. The sheer size of the file would hit low-powered PCs
> pretty hard I suspect. Both LDLite and the LDAO editor, seemed to struggle with
> it on my machine.
>
> Chris
Thanks, Chris, for your comments and for taking the time to download and
examine the file. What I've decided to do is produce several different
resolutions of this file to give the user a choice. The main problem now is
that the conversion process will not produce type 2 or 5 lines that enhance
the appearance of the rendering in LDLite and LDraw. These lines also give
you the wire frame in LEdit, which, is important when placing a part in a
model. At this point I have no idea , other than entering the lines by
hand, how I can work around this.
The struggle continues.........
Roy
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Message is in Reply To:
| | Re: How much is too much?
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| (...) <... snip ...> (...) Wow, what detail. An impressive computer graphic, in its own right, but IMHO too much for LDraw. I tend to agree with Jeff Boen about using the basic 16-sided polygon, but do appreciate how facetted this can make things (...) (26 years ago, 6-Apr-99, to lugnet.cad.dev)
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