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 CAD / Development / *9815 (-20)
  Re: Formalizing a method for handling synthesizable parts
 
(...) Thanks Philo, Springs are always part of larger LEGO component, right? Shock absorbers and large pneumatic pumps come to mind. Are there other places they are used? Kevin (...) (22 years ago, 14-Sep-02, to lugnet.cad.dev)
 
  Re: LPub - LEGO Publication made easy!
 
I worked on the RIS book that Syngress is going to publish and so I had extensive experience working with LPub. This tool really is amazing. Kevin has put a LOT of work into this program (I know, I bugged him with many questions :) ) and it shows. I (...) (22 years ago, 14-Sep-02, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub - LEGO Publication made easy!
 
(...) anyone who creates .ldr/.dat files to download this tool and give it a whirl! Jake --- Jake McKee LEGO Enthusiast Webmaster - BI Portal (URL) (22 years ago, 14-Sep-02, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Preview of a new ldraw editor "sort of"
 
Has anyone tryed this program? (...) (22 years ago, 14-Sep-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D bleeda
 
(...) I got ambitious and refactored the class which intermediates between DAT format and my geometry model. Now that that is done I can get on with extracting stuff from text dragged in from a text editor, and adding color and other data to dragged (...) (22 years ago, 14-Sep-02, to lugnet.cad.dev.mac)
 
  Re: Formalizing a method for handling synthesizable parts
 
How about, instead of specifying an entire curve, to specify the stiffness of each joint and use iterative solving to arrange the elements between endpoints? Adding constraints with other pieces would follow after that. (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
Hi, I've created a simple web page with some examples of the output of my program. There you will find the remaining primitives that hadn't been certified yet and all the technic bricks certified with my program. (URL) Steve, could you put them at (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: Formalizing a method for handling synthesizable parts
 
Looks great ! Springs should probably be included too as they have ends with something variable in between... Philo www.philohome.com (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: Formalizing a method for handling synthesizable parts
 
Larry, Yes, I'm glad you mentioned string. It is similar to both bands and tubes. I'm not much of a mathematical theoretician, so I'll probably need some help designing the algorithms, but I can code like a madman. Kevin "Larry Pieniazek" (...) (22 years ago, 14-Sep-02, to lugnet.cad.dev)
 
  Re: Formalizing a method for handling synthesizable parts
 
(...) I think this would be very nifty! (...) One other type of flexible part is string. Taut string should conform to the shape of whatever it is wound on, leave tangentially, and have a linear path to the other end. Slack string should conform to (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: LDGLite and XFree86 4.2?
 
(...) I'm not sure if MESA-demos (I just looked it up) is part of XFree86-devel. I suspect not. (...) I don't know about that. Perhaps MESA-lib is closely tied because of the intermingling of X and OpenGL protocols, but the higher level windowing (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: LDGLite and XFree86 4.2?
 
(...) XFree86-devel is already installed. (...) I will see if I can get that to work, but I would expect it to be rather closely tied to the rest of the XFree86-package. Play well, Jacob -- Bregnerod (a LEGO town): (URL) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Formalizing a method for handling synthesizable parts
 
I'm relatively new to the LDRAW CAD world, but am very impressed with all the work that has been done. It is amazing that we have such a huge parts database to work with. I've been working on a tool for publishing LDRAW based designs. It has been in (...) (22 years ago, 14-Sep-02, to lugnet.cad.dev) ! 
 
  Re: LDGLite and XFree86 4.2?
 
(...) That's not going to do it. You seem to be missing the glut library which is not a core OpenGL library, but a widely distributed toolkit that's used for most of the example programs. Ldglite uses this extensively to open the window, get the (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  LDGLite and XFree86 4.2?
 
I use a Linux system where I do not have system administrator rights, but I would still like to compile and use LDGLite on it. My problem is that the system has XFree86 version 4.2 installed, and the names of some of the OpenGL/Mesa files seem to (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Yes - "Poll, silent update" - that's the option - it refreshes for me (400Mhz Celeron) every one to two seconds. Not sure if you can control the poll frequency, though. Lars, can you answer this? Chris (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Thanks... I am having trouble with these instructions, maybe I'm not running the right versions of things? I have LDAO 2.1.8 and L3Lab 1.2. I'm not sure what the autofresh option is... when I launch LDAO editor on my part, I set the viewer to (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D bleeda
 
(...) I bit the bullet and created a 'string' object for every line recently. (...) yeah, just to parse a line of DAT takes multiple inheritance now. AND there is a weird "result" class you must supply with methods MakeComment, MakeLine, (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D bleeda
 
(...) Hopefully this is a more sensible challange than some of the causes I've adopted. DOS versions? What was I thinking? Every now and then I still have to fight the urge to waste more time on that one. (...) Gotta love those trusty old C string (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Re: Preview of a new ldraw editor "sort of"
 
(...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)


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