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 CAD / Development / *8580 (-10)
  Re: Primitives based on other primitives?
 
(...) This is done sometimes. It certainly could be replaced with equivalent raw code. I'm not sure which version would be faster. Once the 48\1-4ring9 file is loaded by a renderer, reusing the file shouldn't be a big time hit. Steve (23 years ago, 4-Mar-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) No big deal. I just wasn't sure which nut you were shelling. :) (...) Hmm. The problem is that there would be a lot of cases - we've already got a way to handle general stuff (by creating 'primitive' files). And my (general) preference is to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: GLUT for MacOS X
 
(...) Probably it's just one menu up top that equals the right-click popup menu. I can't tell from his code (I'd have to build something and see.) (...) OS X apps are supposed to put mini snapshots in the dock. (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
 
  Re: GLUT for MacOS X
 
(...) ... (...) I wonder how this works. As far as I know there's no way to associate a name with a particular glut menu. Does it just paste all the options in the top level menu across the menu bar? If so, how does it know which toplevel menu to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
 
  GLUT for MacOS X
 
This looks like a customized version of GLUT this guy built: Date: Sun, 03 Mar 2002 22:54:44 +0100 Subject: ANN: Improved GLUT for MacOS X From: Dietmar Planitzer <dave.pl@ping.at> To: <mac-opengl@lists.apple.com> Hi, As announced last week, an (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
 
  Re: My LDraw Inliner
 
(...) Hey, could I get a bug report on the ldglite inliner too? I get almost no feedback. The one ldglite user must be really busy these days... Don (23 years ago, 4-Mar-02, to lugnet.cad.dev)
 
  Re: Spot the bug
 
(...) Use i i.s.o. j - it's easy when you know where to look ;-) (...) Wish I could see it... /Lars (23 years ago, 4-Mar-02, to lugnet.cad.dev)
 
  Spot the bug
 
In this bit of code I wrote months ago, I finally discovered the bug. Or two. Can you? if (mRendererType->IsGL()) { // different 4x4 matrix convention requires transpose GLfloat m[16]; for (int j=0; j<4; j++) { for (int i=0; j<4; j++) { m[i*4+j] = (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev)
 
  My LDraw Inliner
 
Since I have troubles with all inliners I've found, I decided to make my own. I also included the Delphi 4 source if anyone likes to study it. (URL) and Carsten: Sorry, your inliners won't work on my system. They should work, but I don't know why (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev)
 
  Re: Technic MOTM needs a new name.
 
(...) Thanks, Tobbe. You're right. Contests are a great thing, and I'd like to see more of them. Keeps that community spirit up. :-) -Tim (23 years ago, 4-Mar-02, to lugnet.cad.dev.org.ldraw)


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