To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / *695 (-20)
  Re: SW colors & parts
 
(...) It's in the FAQ: Orange LDraw: 462 Tan LDraw: 382 Play well, Jacob ---...--- -- E-mail: sparre@nbi.dk -- -- Web...: <URL:(URL) -- ---...--- LDraw FAQ: <URL:(URL) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: MPD format
 
(...) Wouldn't it be enough to put a call to my MPD builder [1] on the menu in LDAO? Steve, will you do that in the next release of LDAO? Feel free to include the MPD builder in your distribution. Play well, Jacob [1] <URL:(URL) ---...--- -- E-mail: (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: LDLite 1.7 suggestions
 
(...) I would like to chime in here too. F5 refresh would be nice. Especially since v. 1.6 no longer does what 1.5 used to do; In 1.5, when the model was done rendering, you could sele Option|View and hit Enter to redraw the model. Now, you have to (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: Technic Cam 6575
 
(...) Sorry, no. This part, along with the one called "Catch Cross" in Jim Hughes' index are my most wanted too. Fredrik (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: Technic (Throwbot) Leg with Ball Joints
 
(...) I'm just thinking that this name may be confused with the Technic figures, as they have legs, too. Adding "Slizer" after "Technic" will clear this up. Fredrik (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: Ldlite suggestions
 
I've started making the first and last line of my work-in-progress be 0 TRANSLATE x y z [...] 0 TRANSLATE END where x,y, and z are offsets. If I get tired of that, I'll make mouse drags in the LDLite window change the offset values, unless someone (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: L3PAO Suggestion
 
(...) sorry, but your last post has me a little riled.. i'm not lars' secretary... if you run L3P or if you spend time on these boards, then you have the resources available to access his email address ... you can hand any suggestions to him (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: MPD format
 
(...) at the risk of invoking some unnecessary animosity.. i feel the overwhelming need to ask that you NEVER.. *EVER* make a comment like that again.. i refer specifically to the "might as well scrap that and the ldraw junk" portion... i don't know (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  LDLite 1.7 suggestions
 
hey gyug... recently we spoke about implementing F5 refresh into LDLite... here are a few other ideas that have popped up over the last few days while authoring parts... since we probably all have come up from our roots in LEdit... i often find (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: Ldlite suggestions
 
(...) you may not be aware... but you can go to Options|Options in LDLite (1.6) and set the X and Y offset to move your model in LDLite render space... -X values will move the model to the left, +X to the right... -Y values move the model up and +Y (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  SW colors & parts
 
What is the best color # to use for tan and also the orange which are in the SW sets. Also the 3x3 plate corner used on the front of the landspeeder, is this a new piece or has it just not been made yet, I can't find it? Also John vZ if you are (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
 
  Re: L3PAO Suggestion
 
Also pass along the idea the have special options for default backgrounds ,such as snow, grass, and space. onyx wrote in message ... (...) keep (...) suggestion (...) itself... (...) one (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  (canceled)
 
 
  Ldlite suggestions
 
After doing a lot of virtual building over the past few days I noticed that sometimes in Ldlite a part of the model would be cut off down in the blh corner even though there was plenty of room in the urh corner area. For the next version would it be (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  Re: MPD format
 
That is all there is to it. "0 FILE name.dat" starts a subfile. The subfile ends when end-of-file or another "0 FILE name.dat" line is reached. By convention, tools like L3P and LDLite, when given an mpd file, will render the first subfile. The (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  Re: Technic (Throwbot) Leg with Ball Joints
 
I've avoided using Throwbot/Slizer in the name, using just "Technic Leg with Ball Joints 3 x 7 x 1" The piece is stamped with "32173" -gyug ps. "Slizer" is better sounding than "Throwbot". (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  Re: Part Numbering Crisis in LDraw
 
(...) agreed again... my point being that TLG *may* use different element numbers to differentiate between certain parts in different colors (perhaps not 1x2 bricks) but that our concern should only be separate part numbers when the physical makeup (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  Re: Part Numbering Crisis in LDraw
 
(...) ^^^...^^^ Agreed, except that in the case of the 1x2 brick -- there are two molds still in use today: one with a post down the center and one without. The one without the post is of course the one used for little windows -- like in (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  Re: Technic (Throwbot) Leg with Ball Joints
 
Fredrik Glöckner skrev i meddelandet ... (...) understand (...) I think it's called Slizer in all the world, except the US (?) -- Anders Isaksson, Sweden BlockCAD: (2 URLs) (26 years ago, 14-Mar-99, to lugnet.cad.dev)
 
  MPD format
 
who is governing the specs on the MPD format??? i'm thinking of writing a quick little MPD merger/splitter VB app... (seems whacky that we don't have one already)... and i just need to know the spec on what MPD's entail... all i can really see is (...) (26 years ago, 14-Mar-99, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR