Subject:
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Ldlite suggestions
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sun, 14 Mar 1999 23:24:19 GMT
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Viewed:
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735 times
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After doing a lot of virtual building over the past few days I noticed
that sometimes in Ldlite a part of the model would be cut off down in
the blh corner even though there was plenty of room in the urh corner
area. For the next version would it be possible to make it so that the
complete model as a whole is centered in the viewing window?? I realize
that I could zoom out a little bit but I don't see why detail should be
lost when it is not necessary. Am I being reasonable?
Ryan
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Message has 2 Replies: | | Re: Ldlite suggestions
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| (...) you may not be aware... but you can go to Options|Options in LDLite (1.6) and set the X and Y offset to move your model in LDLite render space... -X values will move the model to the left, +X to the right... -Y values move the model up and +Y (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
| | | Re: Ldlite suggestions
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| I've started making the first and last line of my work-in-progress be 0 TRANSLATE x y z [...] 0 TRANSLATE END where x,y, and z are offsets. If I get tired of that, I'll make mouse drags in the LDLite window change the offset values, unless someone (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)
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