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 CAD / Development / *4345 (-20)
  Re: Argh! Need Help with POV-Ray
 
(...) Thanks, I'll try that one. (25 years ago, 30-Jan-00, to lugnet.cad.dev)
 
  Re: Argh! Need Help with POV-Ray
 
(...) Well, I'd get L3P, instead of L2P. It's a much better program, and it works every time for me... Here's the link: (URL) Nelson Speedy's Lego Page: (URL) (25 years ago, 30-Jan-00, to lugnet.cad.dev)
 
  Re: Wanted: Alien Helmet
 
(...) Well, thanks! Thats great! -- Mark Nelson Speedy's Lego Page: (URL) (25 years ago, 30-Jan-00, to lugnet.cad.dev)
 
  Re: Wanted: Alien Helmet
 
(...) flat surfaces, so not as tricky as the Insectoids one. I'll take a look and see how possible it is. Even so it won't be quick, I'm afraid. Chris (25 years ago, 29-Jan-00, to lugnet.cad.dev)
 
  Re: Wanted: Alien Helmet
 
(...) Sure. #6915 Warp Wing Fighter. -- Mark Nelson Speedy's Lego Page: (URL) (25 years ago, 29-Jan-00, to lugnet.cad.dev)
 
  Argh! Need Help with POV-Ray
 
Okay, I D/L'd l2p, did what the web page says to do. D/L'd POV-Ray 3.1, opened the pov file that l2p created. Try to render it. Wathc POV-Ray spit out long masses of error codes. What in the world am I doing wrong? Should I just rip my hair out now (...) (25 years ago, 29-Jan-00, to lugnet.cad.dev)
 
  Re: legality of entering LDraw files into POVray contest
 
(...) I entered a LEGO image in the second IRTC several years ago. The subject matter was clearly intended to be actual LEGO (it even includes a model of a City People box made from scanned panels of the original box). LEGO has never contacted me to (...) (25 years ago, 29-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) The Mesa beta versions were known to be buggy, and the API hasn't changed but I heard that version 3.1 is not binary compatible with 3.0, I don't think this should affect you since you're compiling the file yourself. I'll try to compile and (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) When I said identical, I mean the orientation of the model was the same, the shading was the same, the black outlines, black sided studs, etc, were all just like in official instructions. I don't think there's too much to worry about though, (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: stl2dat : a new conversion utility tool
 
(...) For the moment, no. It's under development. The problem is to convert a set of triangle to a primitive. It is not always easy, but I will try ! I have an idea for cylinder, edge, disc. I can perhaps detect some simple one like stud.dat because (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) But that's true of any Lego(R) CAD Package with effort! I think they might also have wanted to protect their investment in Creator, It is clear(in thier eyes?) that Block CAD,L-Draw etc do not come close to Creator in reasonable terms. The (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: stl2dat : a new conversion utility tool
 
(...) You've got that right! (...) I use CAD all day. I wish could model some of the more complex LEGO parts, since they would be easy to make in CAD and then convert them to LDraw. My only concern would be using LDraw primatives. Would the (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  stl2dat : a new conversion utility tool
 
I have developped stl2dat, an utilitary tool to convert .stl files issued from CAD software like Solidworks, Autocad, and many others to .dat files for ldraw compatible programs. It is still under developpment, but I think it could interest some (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) Wasn't the issue with BriCAD that the output was almost identical to official LEGO instructions? Was it just bullying, or did they (LEGO lawyers?) actually have a legitimate argument? DO you think they've calmed down a bit? (eg, they haven't (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) Same here--before I switch to something other than LEdit for modeling, the program I switch to will have to support ALL Ledit shortcut keys AND be faster. --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) I agree with Tore here. There is a trememdous amount of parts out for LDraw now and the .dat file format is unquestionably the most popular system for creating virtual Lego models on the internet. I would be against developing a new system (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) That was BriCAD, without the "ck". :) Leonardo (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: Plz help! - type "5" line in LDraw
 
Franklin: [ A good explanation of the use of type 5 lines ] (...) Yes, but you can only use two. You should get the same result if you use either the two points related to (0,0,1) or the two points related to (0,1,2). It would probably even work if (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) Intention was to use a more VRML like syntax. (...) was more or less forced him to abandon the project. (...) appearantly accepts LDraw. I mean striking (...) something in its beginning is less contoversial. (...) I had choosen the name (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: What would you want in a new LEGO(R) CAD System?
 
(...) Using LDS Syntax as is or modified is OK with me. (...) I recall BrickCAD as used by a person that was contacted by lawyers from TLG was more or less forced him to abandon the project. It is possible that TLG will not tolerate a new L-CAD (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)


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