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 CAD / Development / *1435 (-20)
  Re: Quad intersections
 
(...) Here's what I use, it works for triangles but you can easily change it for a quad. The idea is to check the angles between the vectors formed by each vertex and the point you're testing. x,y,z: point p1,p2,p3: vertex (float[3]) double pa1[3], (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Abuse (was: Re: Non-TLG Parts)
 
Steve Bliss wrote in message <3717595d.1405512@lu...et.com>... (...) Normally I would agree, but the situation has gotten to the point where I can't tell which side of the question is worse. JW certainly comes off as rough around the edges, but his (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Status of SW Ion Cannon?
 
(...) I just need to make the cone at the base of the barrel. I was debating whether to include the cutout on the underside of the barrel or not. It would be a lot easier to make it a 4-4 cone. Also, it would look better in L3P/POV-Ray because then (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: suggestion for roadplate like parts
 
(...) That's fine, I'm willing to make the parts, but I'm not highly motivated for it. Steve (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Quad intersections
 
(...) Using quad points Q0 - Q3, point of intersection I. For all lines QmQn, where I.X is between Qm.X and Qn.X, interpolate the point Jmn on QmQn where Jmn.X = I.X. If I.Z is between min(Jmn.Z) and max(Jmn.Z) then I lies within quad Q. If I.Z is (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Quad intersections
 
Based on Dave's formulae, I have been able to calculate the intersection of a plane (given three points) and a line (given two points). How do I then determine whether the point of intersection falls within a quad (as in Dave's "exercise left for (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: suggestion for roadplate like parts
 
(...) I don't have all of them, but I do have many. I'll see what I can do(1)! Jeff (1) I don't have constant access to a scanner, so it might take me a while. (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Status of SW Ion Cannon?
 
Steve, Where are you on this one? I did part of it previously, but saw you were in progress on the part tracker. If you haven't done the sections I have done, I'd be happy to send you what I have (or vice-versa). -John Van (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: [Newpart] - #2871, Electric Train 9V Motor Decorative Side
 
(...) Pretty small return on the investment of so many peoples' time and frustration. Then again, there's always the next key. (26 years ago, 16-Apr-99, to lugnet.cad, lugnet.cad.dev)
 
  Re: suggestion for roadplate like parts
 
If you have all these parts, and you want LDraw part-files for them, I'd be willing to work on making the files. Scan at 64dpi (that's 'life size' for LDraw), and e-mail them to me. Steve (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Abuse (was: Re: Non-TLG Parts)
 
(...) jw is being abused not because his parts stink, but because his attitude does. If someone else performed exactly the same actions jw has, but more appropriate language, they wouldn't be abused at all. Steve (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: [Newpart] - #2871, Electric Train 9V Motor Decorative Side
 
(...) Actually, he already has made worthwhile contributions -- he has three files in the official parts library, he has identified unnoticed errors in part files, and he has validated the part-voting process by providing previously unavailable (...) (26 years ago, 16-Apr-99, to lugnet.cad, lugnet.cad.dev)
 
  Re: Minifig torso subpart (was suggestion for roadplate like parts)
 
(...) If we're going to change all torsos, why not remove the faces from their back as well ? There are some minifigs that have patterns in the back (like the one from the xtreme team) and in the future someone will probably model them. Leonardo (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  RE: [ldraw.org] L3P Question
 
(...) Sure. BTW, do you use the Bounding Box and model center info at the end of the POV file ? /Lars (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Minifig torso subpart (was suggestion for roadplate like parts)
 
(...) I absolutely agree to this. 9326-4t.dat does not belong in \parts. Hmm... how many are there? Little over a dozen? Yeah, I could do that. But I might be lazy and just leave it with the same file name. -- Terry K -- (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: [ldraw.org] L3P Question
 
(...) Understood. :-) I usually hack the heck out of the resulting .pov file anyway. Which reminds me, would it be possible to add an option to L3P so that it produces just a basic model file, no camera or lights, to use as an include file in a (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: New LDAO - Temp Location
 
I could give it a shot. Why not. Don't shoot me if I don't remember to do it. :-) But I will add it to the checklist. -- Terry K -- Guess I better actually _look_ at the date touching utility now. (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Non-TLG Parts
 
Steve Bliss wrote in message <3715f8f5.7183451@lu...et.com>... (...) In this case, the difference can make a world of difference. (...) and (...) Again, Steve, I'm sorry when I wrote the above my mind was thinking about the problems I'm having (...) (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: suggestion for roadplate like parts
 
there are other plates with more than one pattern: e.g. the 7-stud straight roadplate (comes in shuttle landing pad,airport runway plate,road plate). (26 years ago, 16-Apr-99, to lugnet.cad.dev)
 
  Re: Is there a Part creating Tutorial?
 
as far as heads go, chris the head i want most is the robot head. some SW and ice planet heads would also be good. (i am replying to the mention that the preference of the community will influence the order that you do heads in). (26 years ago, 16-Apr-99, to lugnet.cad.dev)


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