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 CAD / Development / *13726 (-20)
  Re: Parts editing made easy, anyone?
 
(...) Hi Stefan: I'm chiming in late here, but I've crafted at least a few unofficial LDraw parts, and I thought I might offer some thoughts. My original composing tool of choice was the shareware text editor "PC-Write v4," which no longer appears (...) (20 years ago, 2-Feb-05, to lugnet.cad.dev)
 
  Re: Bricksaic version 0.1.0
 
(...) Xposted to cad.mlcad Perhaps Michael L. could speak up about whether MLCad reads that file, what the proper superset of colors ought to be and other topics. (20 years ago, 1-Feb-05, to lugnet.build.mosaic, lugnet.cad.dev, lugnet.cad.mlcad)
 
  Re: Bricksaic version 0.1.0
 
(...) Bricksaic is using the ldconfig.ldr in it's directory but the problem with the unused colors seems to be that MLcad does not recognize the following colors: Reddish_Brown, Stone_Gray, Dark_Stone_Gray, and Dark_Green. there may be more colors (...) (20 years ago, 1-Feb-05, to lugnet.build.mosaic, lugnet.cad.dev)
 
  Re: Bricksaic version 0.1.0
 
(...) Larry, I looked into what you said and it is correct: Bricksiac is using the ldconfig.ldr file in it's installed directory and MLDraw is using a file named the same ldconfig.ldr in it's installed dirctory. Then if one of the other has a (...) (20 years ago, 31-Jan-05, to lugnet.build.mosaic, lugnet.cad.dev)
 
  Re: Contributor's Agreement
 
(...) And that's a good thing. Come on now. The whole ldraw library is a derivative work and we've already lost contact with the original author, and many subsequent part authors, but they still get credit for a job well done. Good work! Keep it up! (...) (20 years ago, 31-Jan-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Contributor's Agreement
 
(...) ... but not without acknowledging those works as yours. (...) Chris (20 years ago, 31-Jan-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Contributor's Agreement
 
(...) Among other things, yes. (...) Also that. Jacob (20 years ago, 31-Jan-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Parts editing made easy, anyone?
 
(...) Oh, yes. Definitely. (...) :) [snip a lot of stuff with which I agree] (...) nod, yes. That makes a lot of sense. (...) Very cool. :) Steve (20 years ago, 31-Jan-05, to lugnet.cad.dev)
 
  Re: Rendering implementation details
 
(...) no, he didn't. when I last met him at legoworld 03 he promised to do it but actually never did (as far as I remember at the time windz had an error quote of 2-3 percent - too much from his point of view :-(( w. actually I'll add the (...) (20 years ago, 31-Jan-05, to lugnet.cad.dev)
 
  Re: Contributor's Agreement (Was: New Part...)
 
(...) Basically the all this CA is telling you is that you need to agree to release your part under the Creative Commons Attribution Licence for us to accept your part for distribution. The Creative Common Organization is kind enough to provide a (...) (20 years ago, 31-Jan-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Contributor's Agreement (Was: New Part...)
 
(...) For example: "The right to create derivative works of the Work" Does that mean altering the works (in this case: editing my dat files and make updates on them) without trying to contact me first? Or does it just mean works that uses my works? (...) (20 years ago, 31-Jan-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Rendering implementation details
 
(...) It has been done before. Ildefonso Junior Zanette wrote a program called Windz, I use it all the time when I author parts. I can't remember if he publically released it. -Orion (20 years ago, 30-Jan-05, to lugnet.cad.dev)
 
  Re: Rendering implementation details
 
(...) It doesn't matter, actually. In one way or another, optional lines are required. In general, the "magic halo" effect only highlights _outside_ edges, but for a non-convex object, that won't necessarily be adqeuate. You can't even get away with (...) (20 years ago, 30-Jan-05, to lugnet.cad.dev)
 
  Re: Nominations 2005 SteerCo -- Tore Eriksson
 
(...) Sorry, but I have to decline. Maybe next year. Thanks for the nomination though! /Tore (20 years ago, 30-Jan-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Rendering implementation details
 
(...) Ok, I drew a better picture (2 planes in space and a floating eye) and I'm starting to see. Maybe you're onto something. It takes 2 surface normals and one point on the edgeline to divide space into 4 quadrants. Then you only need to figure (...) (20 years ago, 29-Jan-05, to lugnet.cad.dev)
 
  Re: BMP2DAT question (problem?)  [DAT]
 
(...) If I understand the problem correctly, you have to scale down the output file. This can be easily done by pretanding that it is a sub-part Rename it to pattern.dat for example. Then create a new part that calls to that pattern with the line: 1 (...) (20 years ago, 29-Jan-05, to lugnet.cad.dev)
 
  BMP2DAT question (problem?)
 
Hi, I made some stickers for one of my trains. Now i'm making building instructions for this train and would like to add the stickers i made in the LDRAW design. Therefore i use the BMP2DAT utility found in LDAdd-On from Steven Bliss. This works (...) (20 years ago, 29-Jan-05, to lugnet.cad.dev)
 
  Re: Rendering implementation details
 
(...) What you are describing is in fact a very old and basic edge rendering algorithm, which can be found in most detailed textbooks on computer graphics. CAD style and wire frame rendering went out of style during the 90's, so some recent "fancy (...) (20 years ago, 29-Jan-05, to lugnet.cad.dev)
 
  Re: Parts editing made easy, anyone?
 
Thanks for your suggestions, the message I received is: "Yes, a good and useful translator would be appreciated." One brief comment on the issue of whether we want clean, compact and well structured files or not: of *course* we want clean files! A (...) (20 years ago, 29-Jan-05, to lugnet.cad.dev)  
 
  Re: l3p as open source
 
(...) L3P is available for the Mac and Linux.... Kevin (20 years ago, 29-Jan-05, to lugnet.cad.dev)


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