Subject:
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Re: Rendering implementation details
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 31 Jan 2005 08:22:14 GMT
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Viewed:
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2075 times
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In lugnet.cad.dev, Orion Pobursky wrote:
> In lugnet.cad.dev, Mark Tarrabain wrote:
> > But sure, if people want, I can make a C utility to process an ldraw
> > file, and orient all the polygons in it the same way. It's too
> > computationally intensive to be anything more than a pre-processing
> > step, but it's conceptually simple enough that I'm sort of suprised
> > nobody else has done it before.
>
> It has been done before. Ildefonso Junior Zanette wrote a program called Windz,
> I use it all the time when I author parts. I can't remember if he publically
> released it.
no, he didn't. when I last met him at legoworld 03 he promised to do it but
actually never did (as far as I remember at the time windz had an error quote of
2-3 percent - too much from his point of view :-((
w.
actually I'll add the integration of windz to my lddp-wishlist ROFL
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Message is in Reply To:
| | Re: Rendering implementation details
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| (...) It has been done before. Ildefonso Junior Zanette wrote a program called Windz, I use it all the time when I author parts. I can't remember if he publically released it. -Orion (20 years ago, 30-Jan-05, to lugnet.cad.dev)
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