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 CAD / Development / *12736 (-20)
  Re: Using LDGLite inside LDDP
 
(...) You're right it is incorporated. I just wanted to make sure you were using the most current version instead of v1.4 with the plugin that's installed from the "Virtual Lego" book CD. LDGLite (or any other renderer for that matter) doesn't work (...) (20 years ago, 7-Apr-04, to lugnet.cad, lugnet.cad.dev)
 
  LDraw.org Steering Committee Candidates - A summary
 
Hi all.. The flow of nominations, seconds and acceptances (that is, posts in (URL) this> thread) has slowed down considerably, and the election is coming up sooner than you might think. So I thought it might be a good idea for the LDraw.org site to (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw, FTX) !! 
 
  Re: Using LDGLite inside LDDP
 
(...) Orion, Running LDDP 1.54. Using the bendable objects generator under the "process" menu. I believe it's incorporated, not a separate plug-in. Steve (20 years ago, 7-Apr-04, to lugnet.cad, lugnet.cad.dev)
 
  Re: Using LDGLite inside LDDP
 
(...) Steve, Thanks for using LDDP. My question is: are you using the bendible objects generator plugin? If not which version of LDDP are you running? -Orion (20 years ago, 7-Apr-04, to lugnet.cad, lugnet.cad.dev)
 
  Using LDGLite inside LDDP
 
Need some help with this... I've managed to get LDGLite to work standalone (i.e. viewing parts within LDRAW\Parts directory). I seem to be encountering some difficulty using it inside LDDP. (I'm trying to get a preview within the bendable objects (...) (20 years ago, 7-Apr-04, to lugnet.cad, lugnet.cad.dev)
 
  Re: POV settings
 
(...) That's a great idea! I've never played around to much with the color definitions, and I imagine that they'd go a long way toward improving image quality. I never would have thought of the camera-location light_source. That might be just the (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: POV settings
 
Another thing may be that your models are mainly black. Black is much more difficult than lighter colors, especially if it's shiny black. Your transparent parts look awfully good, for example (although a bit too clear to be real - I now remember (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: POV settings
 
(...) True. I think much of the difference is that mine is a 'world', and on another scale. Doing just one of the houses doesn't give the same depth experience at all. One thing that I have been using for a while now is a dim light at the *same* (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: POV settings
 
(...) At a glance, I'd have to say that this looks rather similar to the settings I'm using (which I stole/adapted from information discussed in this thread: (URL) If your eyes can stand to see clone MOCs, here are a few samplings: (URL) Of course, (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  POV settings
 
(...) NOTE: POVRay 3.5 assumed in the following! It's the standard colors generated by L3P, and the original radiosity ideas, but I fiddled a bit with the radiosity and other settings in the .pov-file: #declare AMB = 0; #declare DIF = 0.8; (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) does it have to do with POV-Ray? 8^) May I ask what color palette you used, and how long it took to render? It's clear that I'll have to start working with perspective settings. Now that I've seen successful results, I won't be happy until (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: 4.5V Semaphore Signal
 
(...) No, the poles are glued to the baseplate. ROSCO (20 years ago, 7-Apr-04, to lugnet.cad.dev)
 
  Re: 4.5V Semaphore Signal
 
(...) On the real parts, do the poles separate from the baseplates? If they do separate, then this is a good solution. If they don't separate, then this isn't such a good solution -- the 'complete' part file should be just like the part you'd pull (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) to see your example. If I can get it to work, great! Thanks, Dave! (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Orion, there's no need to apologize! I expressed an *opinion*, not everyone has the same opinion. Sorry if you read it as criticism of *you*. That was not my intention. The 'one style fits all' is perfect for MOTM, it levels the ground for all (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) MMLLT (My Mileage Looks Like This): (URL) { location 0.84*<-1500 ,-1500 ,-4000> sky -y right -4/3*x look_at <300, -150, 1300> angle 40 rotate <0,1e-5,0> // Prevent gap between adjecent quads focal_point <150,-50,-150> aperture 25 blur_samples (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm mostly in the 5-45 range, probably depends on the model and intent of picture too. -- Anders Isaksson, Sweden BlockCAD: (2 URLs) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Non-orthographic perspective renderings never seem to work for me. They always look like flat, rendered with artifical perspective rather than rendered objects seen in perspective. But YMMV, of course! Dave! (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
Hello Orion Well.. i think the renders turned out great and it shows each model in a neutral way. I know it is a lot of work to do these not to mention even the time you have to put in this. I still need the authors desire to show their model in the (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Yes. (...) No. I did after all post all this once before, so it's not that I didn't WANT to share it... (...) So fix your bug already! :-) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)


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